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Drill-through Server detail

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

Offline NA 157.250.203.118:25612 checked 9d ago

Drill-through
FilterServeris [US] Immortal Trial's | PVE | Perm Deep S…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,338 top 70% · #1553 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:20 UTC15d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 63 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average 106 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 41 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 38 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 38 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 16 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: what is it?

The force wipe is the only wipe for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 28 days 7 hours ago. A monthly wipe schedule is published in its tags.

On [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, what happens on wipe day?

Recent wipes averaged a busiest count of 4 players. Peak population for the latest wipe came 25 hours after it began.

Server

In which region does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sit?

Its NA tag puts [US] Immortal Trial's | PVE | Perm Deep Sea | & more! in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.250.203.118:25612.

Which Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! on?

On Linux, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, and is it online now?

The current status is offline for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, with the last sighting 9 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be read?

Tags from [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Immortal Trial's | PVE | Perm Deep Sea | & more! among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! compare?

For player hours over the last seven days, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! places #15,338 globally and #1,553 in North America, in the top 70% of all ranked servers.

At what level does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run its population?

No response from [US] Immortal Trial's | PVE | Perm Deep Sea | & more! at the latest check, with a last sighting 9 days 21 hours ago.

Settings

What are the settings on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, and its rules?

The name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more! does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

A procedural map of size 4,250 with seed 1337, generated by the game, runs on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How do you connect to [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.250.203.118:25612.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.