Valhalla's Gate | PvE
Online NA 15.204.93.71:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 4 / 200 |
| Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 1 on average | 6 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 12 on average | 14 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 6 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Valhalla's Gate | PvE: what is it?
With the force wipe, once a month, Valhalla's Gate | PvE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on Valhalla's Gate | PvE: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 18 hours after it began.
Server details
In which region does Valhalla's Gate | PvE sit?
In North America, according to its NA tag, sits Valhalla's Gate | PvE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.204.93.71:28015.
What Rust build does Valhalla's Gate | PvE run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Valhalla's Gate | PvE. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Valhalla's Gate | PvE show, and is it up?
The current status of Valhalla's Gate | PvE is online. About 12 hours ago is when it last restarted, judged by its reported uptime. 86% uptime over the last 7 full days, equal to 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Valhalla's Gate | PvE perform well?
Over 48 hours the average held at 27 server fps, and the minimum was 7. Buildings, deployables and all other world objects brought the entity total to 96,999. Memory use reached 3,456 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Valhalla's Gate | PvE carry?
Tags from Valhalla's Gate | PvE, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^k (Build server): A place to design bases and practise builds; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Valhalla's Gate | PvE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Valhalla's Gate | PvE fits are: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Valhalla's Gate | PvE hold in the server rankings?
For player hours over the last seven days, Valhalla's Gate | PvE places #3,939 globally and #654 in North America, in the top 18% of all ranked servers.
How many players does Valhalla's Gate | PvE carry?
Population at the current refresh: 1 players on Valhalla's Gate | PvE, against 40 slots. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 09:00 UTC with 2 players.
Settings
How is Valhalla's Gate | PvE configured, and what rules apply?
Gather rate is not mentioned in the name of Valhalla's Gate | PvE. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on Valhalla's Gate | PvE: which one is it?
A procedural map of size 4,000 with seed 1, generated by the game, runs on Valhalla's Gate | PvE. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Valhalla's Gate | PvE?
In the Rust console (F1), enter client.connect 15.204.93.71:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/UAYquhpEwz is its website.