Rust Server Analytics 52,794 players11,689 servers
All servers
Drill-through Server detail

[US] The Mosaic | PvE | Modded

Online 15.204.215.162:28015 checked 13m ago

Drill-through
FilterServeris [US] The Mosaic | PvE | Modded
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,128 top 45%
Last wipe 12d ago monthly schedule
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 58 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average 105 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 36 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 41 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 30 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

When does [US] The Mosaic | PvE | Modded wipe?

The estimate for [US] The Mosaic | PvE | Modded's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Server details

What is the hosting location of [US] The Mosaic | PvE | Modded?

Without a region tag, [US] The Mosaic | PvE | Modded still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 15.204.215.162:28015 is its address.

What Rust build does [US] The Mosaic | PvE | Modded run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [US] The Mosaic | PvE | Modded. Your game must match the protocol to join, and Steam applies that update.

What uptime does [US] The Mosaic | PvE | Modded show, and is it up?

As of the latest refresh, [US] The Mosaic | PvE | Modded is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 20 October 2026.

Is performance on [US] The Mosaic | PvE | Modded stable?

Over 48 hours the average held at 113 server fps, and the minimum was 73. At its highest the entity count was 79,299, including buildings, deployables and all else. Peak memory was 2,303 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [US] The Mosaic | PvE | Modded's tags stand for?

Tags from [US] The Mosaic | PvE | Modded, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US] The Mosaic | PvE | Modded?

Among the Rust Server Analytics lists [US] The Mosaic | PvE | Modded fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does [US] The Mosaic | PvE | Modded hold in the server rankings?

On player hours over seven days, [US] The Mosaic | PvE | Modded ranks #10,128, within the top 45% of ranked servers.

At what level does [US] The Mosaic | PvE | Modded run its population?

Population at the current refresh: 0 players on [US] The Mosaic | PvE | Modded, against 50 slots. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 23:00 UTC with 0 players.

Map and rules

What settings and rules does [US] The Mosaic | PvE | Modded use?

The name of [US] The Mosaic | PvE | Modded does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] The Mosaic | PvE | Modded?

[US] The Mosaic | PvE | Modded uses a procedural map of size 3,700 with seed 2042267394, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [US] The Mosaic | PvE | Modded?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.215.162:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.