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Drill-through Server detail

RUSTiPAWS ~ PvE

Offline NA 15.204.160.36:28115 checked 9h ago

Drill-through
FilterServeris RUSTiPAWS ~ PvE
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,500 top 25% · #919 in NA
Last wipe 21d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5212:0019:0003:0010:0019:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0019:0003:0010:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:02 UTC21d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 20 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 12 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 56 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 8 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 1 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RUSTiPAWS ~ PvE wipe?

With the force wipe, once a month, RUSTiPAWS ~ PvE wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 21 days 20 hours ago. The tags carry a monthly wipe schedule.

On RUSTiPAWS ~ PvE, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 3 hours in.

Server

Which location hosts RUSTiPAWS ~ PvE?

Its NA tag puts RUSTiPAWS ~ PvE in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.204.160.36:28115.

What Rust build does RUSTiPAWS ~ PvE run?

Rust network protocol 2635 and build 168909 on Windows is the setup for RUSTiPAWS ~ PvE. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RUSTiPAWS ~ PvE, and is it online now?

Last seen 9 hours ago, RUSTiPAWS ~ PvE now reports offline. The uptime it reports puts the last restart at about 2 days 16 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RUSTiPAWS ~ PvE show?

Over 48 hours the average held at 91 server fps, and the minimum was 69. Entity count reached 101,964, covering buildings, deployables and the rest of the world. Memory use reached 4,840 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on RUSTiPAWS ~ PvE be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser are the tags RUSTiPAWS ~ PvE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RUSTiPAWS ~ PvE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RUSTiPAWS ~ PvE fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RUSTiPAWS ~ PvE hold in the server rankings?

RUSTiPAWS ~ PvE holds #5,500 on seven-day player hours and #919 in North America, inside the top 25% of the ranked field.

What is the population of RUSTiPAWS ~ PvE?

No response from RUSTiPAWS ~ PvE at the latest check, with a last sighting 9 hours ago. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Settings

How is RUSTiPAWS ~ PvE configured, and what rules apply?

The name of RUSTiPAWS ~ PvE does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for RUSTiPAWS ~ PvE?

RUSTiPAWS ~ PvE uses a procedural map of size 4,000 with seed 973004943, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join RUSTiPAWS ~ PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.160.36:28115.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.