[US West] Facepunch 4
Online 148.113.198.14:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | 21 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 124 on average | 145 / 200 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 107 on average | 97 / 200 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 149 / 225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 34 on average | 30 / 200 |
| Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 32 on average | 24 / 150 |
| Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 30 on average | 21 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does [US West] Facepunch 4 wipe?
The force wipe is the only wipe for [US West] Facepunch 4, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 28 days 7 hours. Its tags state a wipe schedule of one month.
Wipe day on [US West] Facepunch 4: what should you expect?
The average busiest count over recent wipes is 21 players. 43 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of [US West] Facepunch 4?
Without a region tag, [US West] Facepunch 4 still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 148.113.198.14:28015.
What Rust build does [US West] Facepunch 4 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [US West] Facepunch 4. The protocol has to match before you can join; Steam updates it automatically.
Is [US West] Facepunch 4 up, and how steady is its uptime?
The current status of [US West] Facepunch 4 is online. Its reported uptime indicates a restart roughly 12 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [US West] Facepunch 4 show?
Server fps averaged 231 over the last 48 hours, with a floor of 208. Entity count reached 129,381, covering buildings, deployables and the rest of the world. Peak memory was 5,559 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [US West] Facepunch 4 be read?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc2 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [US West] Facepunch 4 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [US West] Facepunch 4?
Among the Rust Server Analytics lists [US West] Facepunch 4 fits are: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
By whom is [US West] Facepunch 4 run?
The same operator most likely runs [US West] Facepunch 4 and the 124 other servers we track that also publish a playrust.com hostname.
Population
What position does [US West] Facepunch 4 hold in the server rankings?
Player hours for the last seven days place [US West] Facepunch 4 at #1,067, in the top 5% of the ranked field.
How many players does [US West] Facepunch 4 carry?
Population at the current refresh: 6 players on [US West] Facepunch 4, against 350 slots. Averaging 8 players across seven days, the server reached a peak of 22. Averaged over 48 hours, activity is highest at 23:00 UTC with 12 players.
Map and rules
How is [US West] Facepunch 4 configured, and what rules apply?
The name of [US West] Facepunch 4 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The official Rust tab lists it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US West] Facepunch 4: which one is it?
The game generates a procedural map of size 4,500 with seed 664932134 for [US West] Facepunch 4. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [US West] Facepunch 4?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.113.198.14:28015.