Wiesel Rust
Online 147.93.160.205:28215 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC27d ago | 1 | – | running | 0 |
| Thu 24 Sep, 17:13 UTC35d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Mon 21 Sep, 16:33 UTC38d ago | 3 | halved by day 1 | 3 days | 0 |
| Sat 19 Sep, 19:03 UTC40d ago | 3 | – | 1.9 days | 0 |
| Thu 17 Sep, 04:39 UTC42d ago | 0 | – | 2.6 days | 0 |
| Wed 16 Sep, 18:31 UTC43d ago | 0 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 44 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 50 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 71 / 100 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 36 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 34 on average | 31 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 33 / 100 |
Quick answers
from the figures on this pageWipe data
When does Wiesel Rust wipe?
The force wipe is the only wipe for Wiesel Rust, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 20 hours. Its tags state a wipe schedule of one month.
On Wiesel Rust, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
In which region does Wiesel Rust sit?
No region is published by Wiesel Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 147.93.160.205:28215.
Which Rust version is Wiesel Rust on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Wiesel Rust. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Wiesel Rust show, and is it up?
Wiesel Rust reports online at the current check. The uptime it reports puts the last restart at about 7 days 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 16 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Wiesel Rust stable?
The 48-hour average was 47 server fps; the low was 28. At its highest the entity count was 146,192, including buildings, deployables and all else. Memory use reached 5,167 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Wiesel Rust be read?
The game's server browser reads the tags Wiesel Rust publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Wiesel Rust appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Wiesel Rust among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Wiesel Rust compare?
The seven-day player-hours rank for Wiesel Rust is #15,264, inside the top 69% of all ranked servers.
How many players does Wiesel Rust carry?
Population at the current refresh: 0 players on Wiesel Rust, against 50 slots. Averaged across seven days, the population is 0 players.
Settings
What are the settings on Wiesel Rust, and its rules?
No gather rate is given in the name of Wiesel Rust. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Wiesel Rust?
Wiesel Rust uses a procedural map of size 5,000 with seed 50002, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Wiesel Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.93.160.205:28215.