TEST SERVER DO NOT JOIN XXXXXX
Offline 145.40.128.210:28015 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:26 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:02 UTC13d ago | 0 | – | 4.7 days | 0 |
| Sat 10 Oct, 20:00 UTC18d ago | 0 | – | 4.9 days | 0 |
| Wed 7 Oct, 18:50 UTC21d ago | 1 | – | 3 days | 1 |
| Sun 4 Oct, 20:00 UTC24d ago | 1 | – | 3 days | 1 |
| Wed 30 Sep, 13:35 UTC28d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 5 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 1 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 2 / 100 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does TEST SERVER DO NOT JOIN XXXXXX wipe?
Once a month TEST SERVER DO NOT JOIN XXXXXX wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 12 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On TEST SERVER DO NOT JOIN XXXXXX, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does TEST SERVER DO NOT JOIN XXXXXX sit?
A region is not published by TEST SERVER DO NOT JOIN XXXXXX. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 145.40.128.210:28015 is its address.
Which Rust version is TEST SERVER DO NOT JOIN XXXXXX on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on TEST SERVER DO NOT JOIN XXXXXX. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TEST SERVER DO NOT JOIN XXXXXX, and is it online now?
Last seen 8 days 7 hours ago, TEST SERVER DO NOT JOIN XXXXXX now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 24 September 2026.
Lists and tags
Which meanings do the tags on TEST SERVER DO NOT JOIN XXXXXX carry?
Tags from TEST SERVER DO NOT JOIN XXXXXX, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^k (Build server): Design and test base builds; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST SERVER DO NOT JOIN XXXXXX appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST SERVER DO NOT JOIN XXXXXX among their servers: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does TEST SERVER DO NOT JOIN XXXXXX hold in the server rankings?
The seven-day player-hours rank for TEST SERVER DO NOT JOIN XXXXXX is #13,080, inside the top 59% of all ranked servers.
How many players does TEST SERVER DO NOT JOIN XXXXXX carry?
TEST SERVER DO NOT JOIN XXXXXX is offline at this refresh; the last contact was 8 days 7 hours ago.
Settings
What settings and rules does TEST SERVER DO NOT JOIN XXXXXX use?
Gather rate is not mentioned in the name of TEST SERVER DO NOT JOIN XXXXXX. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to TEST SERVER DO NOT JOIN XXXXXX?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 145.40.128.210:28015.