Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies
Online NA 143.110.228.88:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:51 UTC FW27d ago | 31 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 21 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 62 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 12 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies wipe?
With the force wipe, once a month, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies: what should you expect?
Across recent wipes the busiest point averaged 31 players. 11 hours after the latest wipe the crowd peaked.
Server
Which location hosts Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
In North America, according to its NA tag, sits Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 143.110.228.88:28015.
Which Rust version is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies on?
On Windows, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies up, and how steady is its uptime?
As of the latest refresh, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies is online. About 21 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies stable?
The 48-hour average was 231 server fps; the low was 198. At its highest the entity count was 91,455, including buildings, deployables and all else. Peak memory was 3,704 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies be read?
gmrust (Game mode): Rust survival, standard ruleset; mp44 (Max players): Capacity of 44 slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; NA (North America): The server browser files it under North America are the tags Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
The following Rust Server Analytics lists count Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies compare?
Ranked on seven-day player hours, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies is #11,245 overall and #1,329 in North America, within the top 51% of ranked servers.
At what level does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies run its population?
Population at the current refresh: 0 players on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies, against 44 slots. The seven-day mean is 0 players, against a peak of 1.
Settings
What are the settings on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies, and its rules?
Gather rate is not mentioned in the name of Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies. Players per group: up to 12. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
A procedural map of size 4,096 with seed 6738, generated by the game, runs on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
What is the way onto Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
In the Rust console (F1), enter client.connect 143.110.228.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/8KX6WW5bGJ is its website.