Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Online AF 141.11.59.200:10009 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:12 UTC15d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | halved by day 1 | 12.1 days | 1 |
| Fri 18 Sep, 11:00 UTC40d ago | 4 | held half | 13.3 days | 0 |
| Thu 17 Sep, 18:02 UTC41d ago | 4 | – | 0.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 723 on average | 341 / 350 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 218 on average | 129 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 16 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 67 on average | 41 / 250 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 15 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 18 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe?
The next wipe on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 10 hours.
On Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 14 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The AF tag on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists it in Africa. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 141.11.59.200:10009 is its address.
What Rust build does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
On Linux, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames show, and is it up?
As of the latest refresh, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames's tags stand for?
Tags from Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; AF (Africa): Its browser listing sits in Africa. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames hold in the server rankings?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames holds #2,903 on seven-day player hours and #9 in Africa, inside the top 13% of the ranked field.
What is the population of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Population at the current refresh: 0 players on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, against 75 slots. The seven-day mean is 1 players, against a peak of 9. Averaged over 48 hours, activity is highest at 23:00 UTC with 4 players.
Settings
What are the settings on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and its rules?
No gather rate is given in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The default group cap of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The game generates a procedural map of size 5,000 with seed 1337 for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Welcome to Hyper Servers.
Connection
How can a player join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.11.59.200:10009. https://hyperservers.lovable.app/ is its website.