dst build testing ground
Online 136.54.2.250:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:45 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 15 on average | 2 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 1 / 100 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for dst build testing ground: what is it?
The force wipe is the only wipe for dst build testing ground, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 25 days 20 hours ago the current world was made. The tags carry a monthly wipe schedule.
On dst build testing ground, what happens on wipe day?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts dst build testing ground?
No region is published by dst build testing ground. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 136.54.2.250:28015.
Which Rust version is dst build testing ground on?
Rust network protocol 2635 and build 168909 on Linux is the setup for dst build testing ground. Your game must match the protocol to join, and Steam applies that update.
Is dst build testing ground up, and how steady is its uptime?
dst build testing ground reports online at the current check. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on dst build testing ground carry?
The game's server browser reads the tags dst build testing ground publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature dst build testing ground?
These Rust Server Analytics lists include dst build testing ground: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does dst build testing ground hold in the server rankings?
On player hours over seven days, dst build testing ground ranks #15,425, within the top 69% of ranked servers.
At what level does dst build testing ground run its population?
Population at the current refresh: 0 players on dst build testing ground. The population has averaged 0 players over seven days.
Map and rules
What are the settings on dst build testing ground, and its rules?
Gather rate is not mentioned in the name of dst build testing ground. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on dst build testing ground: which one is it?
The game generates a procedural map for dst build testing ground.
Connection
What is the way onto dst build testing ground?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.54.2.250:28015.