Rust Server Analytics 34,878 players11,611 servers
All servers
Drill-through Server detail

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

Online 136.243.70.252:28035 checked 9m ago

Drill-through
FilterServeris [GER/EN] TRUST Vanilla|PvE|Raidable Bases…
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,425 top 69%
Last wipe 43d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:56 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 235 on average 93 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 12 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 0 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 32 on average 6 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average 6 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 17 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: what is it?

With too few of its wipes on record, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 43 days 20 hours ago the current world was made.

On [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Without a region tag, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 136.243.70.252:28035 is its address.

What Rust build does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?

The platform is Windows, with Rust network protocol 2633 and build 162929 running on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, and is it online now?

As of the latest refresh, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is online. Its reported uptime indicates a restart roughly 22 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| perform well?

Over 48 hours the average held at 111 server fps, and the minimum was 101. At its highest the entity count was 70,754, including buildings, deployables and all else. At its highest, memory use was 4,596 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| carry?

The game's server browser reads the tags [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

These Rust Server Analytics lists include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| compare?

The seven-day player-hours rank for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is #15,425, inside the top 69% of all ranked servers.

How many players does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| carry?

Population at the current refresh: 0 players on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, against 30 slots. The population has averaged 0 players over seven days.

Settings

How is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| configured, and what rules apply?

The name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: which one is it?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| uses a procedural map of size 3,500 with seed 648252, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.70.252:28035.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build Build number 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.