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Drill-through Server detail

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 14m ago

Drill-through
FilterServeris PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 2/ 70
7-day average 4 peak 13
Rank #1,528 top 7% · #611 in EU
Last wipe 13d ago biweekly schedule
Next wipe 8d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 10

Coming wipes

InWhen, UTCKind
8d 5hThu 5 Nov, 19:00 UTCFW force wipe
14d 23hThu 12 Nov, 13:16 UTCits own
36d 5hThu 3 Dec, 19:00 UTCFW force wipe
42d 23hThu 10 Dec, 13:16 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW26d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC40d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average 217 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 52 on average 58 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 30 on average 26 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average 20 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average 23 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average 32 / 100

Quick answers

from the figures on this page

Wipe cycle

When does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS wipe?

The wipe rhythm of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days ago. A wipe every two weeks is stated in its tags.

On PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, what happens on wipe day?

The average busiest count over recent wipes is 14 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 10 it had fallen below half where the hold failed.

Server

What is the hosting location of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The EU tag on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 136.243.51.246:28028.

Which Rust version is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on?

Rust network protocol 2635 and build 168909 on Windows is the setup for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. Your game must match the protocol to join, and Steam applies that update.

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS up, and how steady is its uptime?

As of the latest refresh, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is online. Its reported uptime indicates a restart roughly 5 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS stable?

The 48-hour average was 58 server fps; the low was 17. Entity count reached 117,469, covering buildings, deployables and the rest of the world. Memory use reached 4,825 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS carry?

The game's server browser reads the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes: gmrust (Game mode): Rust survival, standard ruleset; mp70 (Max players): 70 slots in total; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The following Rust Server Analytics lists count PVE Land [EU]|SkillTree|Raidable Bases|EVENTS among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Whose server is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The same operator most likely runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and the 4 other servers we track that also publish a rustedmaster.eu hostname.

Population

Against other Rust servers, how does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS compare?

Ranked on seven-day player hours, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is #1,528 overall and #611 in Europe, within the top 7% of ranked servers.

At what level does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run its population?

Of 70 slots, 2 are filled on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at this refresh. Averaging 4 players across seven days, the server reached a peak of 13. The 48-hour peak window is 16:00 UTC, at an average of 8 players.

Map and rules

What are the settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, and its rules?

The name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS does not state a gather rate. A maximum of 16 players per group applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: which one is it?

The game generates a procedural map of size 4,096 with seed 58744231 for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

What is the way onto PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

In the Rust console (F1), enter client.connect 136.243.51.246:28028. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustedmaster.eu is its website.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp70
Max players 70 slots in total.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.