PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Online EU 136.243.51.246:28028 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 23h | Thu 12 Nov, 13:16 UTC | its own |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 23h | Thu 10 Dec, 13:16 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | 11 | – | running | 5 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 17 | halved by day 10 | 13.8 days | 5 |
| Thu 17 Sep, 13:28 UTC40d ago | 13 | held half | 14.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 217 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 58 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 30 on average | 26 / 200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 20 / 50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 23 / 100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 25 on average | 32 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS wipe?
The wipe rhythm of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days ago. A wipe every two weeks is stated in its tags.
On PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, what happens on wipe day?
The average busiest count over recent wipes is 14 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 10 it had fallen below half where the hold failed.
Server
What is the hosting location of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The EU tag on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 136.243.51.246:28028.
Which Rust version is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on?
Rust network protocol 2635 and build 168909 on Windows is the setup for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. Your game must match the protocol to join, and Steam applies that update.
Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS up, and how steady is its uptime?
As of the latest refresh, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is online. Its reported uptime indicates a restart roughly 5 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS stable?
The 48-hour average was 58 server fps; the low was 17. Entity count reached 117,469, covering buildings, deployables and the rest of the world. Memory use reached 4,825 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS carry?
The game's server browser reads the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes: gmrust (Game mode): Rust survival, standard ruleset; mp70 (Max players): 70 slots in total; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The following Rust Server Analytics lists count PVE Land [EU]|SkillTree|Raidable Bases|EVENTS among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Whose server is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The same operator most likely runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and the 4 other servers we track that also publish a rustedmaster.eu hostname.
Population
Against other Rust servers, how does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS compare?
Ranked on seven-day player hours, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is #1,528 overall and #611 in Europe, within the top 7% of ranked servers.
At what level does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run its population?
Of 70 slots, 2 are filled on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at this refresh. Averaging 4 players across seven days, the server reached a peak of 13. The 48-hour peak window is 16:00 UTC, at an average of 8 players.
Map and rules
What are the settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, and its rules?
The name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS does not state a gather rate. A maximum of 16 players per group applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: which one is it?
The game generates a procedural map of size 4,096 with seed 58744231 for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
What is the way onto PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
In the Rust console (F1), enter client.connect 136.243.51.246:28028. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustedmaster.eu is its website.