PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 11h | Thu 12 Nov, 13:16 UTC | its own |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 11h | Thu 10 Dec, 13:16 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC41d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 249 on average | 311 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 172 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 35 on average | 37 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 13 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 12 / 100 |
| US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro | NA · groups of 8+ · biweekly · 6 on average | 10 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?
The wipe rhythm of PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 13 days 12 hours. Its tags publish a wipe schedule of every two weeks.
On PVE Land [US]|SkillTree|Raidable Bases|EVENTS, what happens on wipe day?
Recent wipes averaged a busiest count of 11 players. 12 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 9 when it didn't hold.
Server
Which location hosts PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
In North America, according to its NA tag, sits PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.151:28080 is its address.
What Rust build does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Rust network protocol 2635 and build 168909 on Windows is the setup for PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Your game must match the protocol to join, and Steam applies that update.
What uptime does PVE Land [US]|SkillTree|Raidable Bases|EVENTS show, and is it up?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS reports online at the current check. Its reported uptime indicates a restart roughly 12 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does PVE Land [US]|SkillTree|Raidable Bases|EVENTS show?
Over 48 hours the average held at 59 server fps, and the minimum was 53. Entity count reached 111,145, covering buildings, deployables and the rest of the world. Memory use reached 4,703 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS carry?
The game's server browser reads the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
These Rust Server Analytics lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
By whom is PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
The same operator most likely runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS and the 4 other servers we track that also publish a rustedmaster.eu hostname.
Player numbers
What position does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold in the server rankings?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS holds #1,866 on seven-day player hours and #289 in North America, inside the top 8% of the ranked field.
At what level does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run its population?
Of 100 slots, 3 are filled on PVE Land [US]|SkillTree|Raidable Bases|EVENTS at this refresh. Seven-day figures: an average of 3 players and a peak of 12. The 48-hour peak window is 04:00 UTC, at an average of 6 players.
Map and rules
What are the settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and its rules?
No gather rate is given in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Players per group: up to 16. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS: which one is it?
The game generates a procedural map of size 4,096 with seed 58744231 for PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
Connection
How do you connect to PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.151:28080. https://rustedmaster.eu is its website.