Rust Server Analytics 88,321 players11,824 servers
All servers
Drill-through Server detail

Boogers Island PVE

Online NA 135.148.151.126:60406 checked 11m ago

Drill-through
FilterServeris Boogers Island PVE
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,268 top 68% · #1496 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
34d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:29 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 44 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 37 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average 94 / 125
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 25 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 29 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 11 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Boogers Island PVE: what is it?

Once a month Boogers Island PVE wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 28 days 1 hours. Its tags state a wipe schedule of one month.

Wipe day on Boogers Island PVE: what should you expect?

Across recent wipes the busiest point averaged 2 players. 7 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Boogers Island PVE?

In North America, according to its NA tag, sits Boogers Island PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 135.148.151.126:60406 is its address.

What Rust build does Boogers Island PVE run?

On Linux, Boogers Island PVE runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

Is Boogers Island PVE up, and how steady is its uptime?

Boogers Island PVE reports online at the current check. The uptime it reports puts the last restart at about 9 days 4 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Boogers Island PVE show?

The 48-hour average was 185 server fps; the low was 135. At its highest the entity count was 71,212, including buildings, deployables and all else. Peak memory was 4,363 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Boogers Island PVE carry?

Tags from Boogers Island PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Boogers Island PVE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Boogers Island PVE fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Boogers Island PVE compare?

For player hours over the last seven days, Boogers Island PVE places #15,268 globally and #1,496 in North America, in the top 68% of all ranked servers.

How many players does Boogers Island PVE carry?

Boogers Island PVE holds 0 players of its 100 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

How is Boogers Island PVE configured, and what rules apply?

The name of Boogers Island PVE does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on Boogers Island PVE: which one is it?

Boogers Island PVE uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How do you connect to Boogers Island PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.151.126:60406.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.