Rustinction Test
Online 135.148.150.57:27015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:32 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 14:37 UTC26d ago | 1 | halved by day 10 | 24.3 days | 0 |
| Sun 27 Sep, 19:28 UTC31d ago | 1 | halved by day 4 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 33 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 33 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 23 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 69 / 100 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rustinction Test: what is it?
With the force wipe, once a month, Rustinction Test wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 39 hours ago. The tags carry a monthly wipe schedule.
On Rustinction Test, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 7 when it didn't hold.
Server
Which location hosts Rustinction Test?
No region appears in what Rustinction Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.150.57:27015.
What Rust build does Rustinction Test run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rustinction Test. Your game must match the protocol to join, and Steam applies that update.
Is Rustinction Test up, and how steady is its uptime?
The current status of Rustinction Test is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.
Does Rustinction Test perform well?
Over 48 hours the average held at 60 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 113,188. Peak memory was 4,613 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do Rustinction Test's tags stand for?
Tags from Rustinction Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): A server built around roleplay; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rustinction Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rustinction Test among their servers: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Rustinction Test compare?
On player hours over seven days, Rustinction Test ranks #5,316, within the top 24% of ranked servers.
How many players does Rustinction Test carry?
Population at the current refresh: 0 players on Rustinction Test, against 150 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 01:00 UTC, at an average of 2 players.
Settings
What are the settings on Rustinction Test, and its rules?
No gather rate is given in the name of Rustinction Test. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Rustinction Test?
Rustinction Test uses a procedural map of size 4,250 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
How do you connect to Rustinction Test?
In the Rust console (F1), enter client.connect 135.148.150.57:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustinction.com/.