Rust Server Analytics 67,310 players11,773 servers
All servers
Drill-through Server detail

Pandemic PvE - Practically Complete PvE Protection

Online NA 115.42.46.218:28035 checked 9m ago

Drill-through
FilterServeris Pandemic PvE - Practically Complete PvE P…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 1 peak 7
Rank #2,598 top 12% · #420 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 21 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 15 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 57 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 9 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 3 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Pandemic PvE - Practically Complete PvE Protection wipe?

Once a month Pandemic PvE - Practically Complete PvE Protection wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 17 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On Pandemic PvE - Practically Complete PvE Protection, what happens on wipe day?

Recent wipes averaged a busiest count of 12 players. Peak population for the latest wipe came 8 hours after it began.

Server

What is the hosting location of Pandemic PvE - Practically Complete PvE Protection?

In North America, according to its NA tag, sits Pandemic PvE - Practically Complete PvE Protection. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 115.42.46.218:28035.

Which Rust version is Pandemic PvE - Practically Complete PvE Protection on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Pandemic PvE - Practically Complete PvE Protection. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Pandemic PvE - Practically Complete PvE Protection, and is it online now?

The current status of Pandemic PvE - Practically Complete PvE Protection is online. About 8 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Pandemic PvE - Practically Complete PvE Protection show?

Server fps averaged 80 over the last 48 hours, with a floor of 54. Entity count reached 167,814, covering buildings, deployables and the rest of the world. Memory use reached 4,910 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Pandemic PvE - Practically Complete PvE Protection carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America are the tags Pandemic PvE - Practically Complete PvE Protection publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Pandemic PvE - Practically Complete PvE Protection?

The following Rust Server Analytics lists count Pandemic PvE - Practically Complete PvE Protection among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Pandemic PvE - Practically Complete PvE Protection hold in the server rankings?

Ranked on seven-day player hours, Pandemic PvE - Practically Complete PvE Protection is #2,598 overall and #420 in North America, within the top 12% of ranked servers.

What is the population of Pandemic PvE - Practically Complete PvE Protection?

Of 50 slots, 0 are filled on Pandemic PvE - Practically Complete PvE Protection at this refresh. Seven-day figures: an average of 1 players and a peak of 7. The 48-hour peak window is 01:00 UTC, at an average of 3 players.

Settings

What settings and rules does Pandemic PvE - Practically Complete PvE Protection use?

No gather rate is given in the name of Pandemic PvE - Practically Complete PvE Protection. A maximum of 12 players per group applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Pandemic PvE - Practically Complete PvE Protection?

Pandemic PvE - Practically Complete PvE Protection uses a procedural map of size 4,500 with seed 809082222, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Pandemic PvE - Practically Complete PvE Protection?

In the Rust console (F1), enter client.connect 115.42.46.218:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.