[EU] Facepunch 16
Online 109.200.194.197:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 299+234 queue | – | running | 103 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 91 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 44 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 32 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 23 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 68 on average | 27 / 200 |
| MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 45 on average | 6 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does [EU] Facepunch 16 wipe?
Once a month [EU] Facepunch 16 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 8 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on [EU] Facepunch 16: what should you expect?
Across recent wipes the busiest point averaged 299 players. On the latest wipe 234 more waited in the queue as the crowd peaked 47 hours after the wipe.
Server details
Which location hosts [EU] Facepunch 16?
No region tag is published by [EU] Facepunch 16, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 109.200.194.197:28015.
Which Rust version is [EU] Facepunch 16 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Facepunch 16. Joining requires the same protocol on your game; Steam handles the update.
Is [EU] Facepunch 16 up, and how steady is its uptime?
As of the latest refresh, [EU] Facepunch 16 is online. The uptime it reports puts the last restart at about 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does [EU] Facepunch 16 perform well?
The 48-hour average was 120 server fps; the low was 93. Entity count reached 135,262, covering buildings, deployables and the rest of the world. Memory use reached 5,520 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [EU] Facepunch 16 be read?
Tags from [EU] Facepunch 16, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): 300 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc3 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] Facepunch 16 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] Facepunch 16 among their servers: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [EU] Facepunch 16?
A playrust.com hostname is published by [EU] Facepunch 16, as by 124 other servers we track, so one operator most likely runs them all.
Player numbers
Where does [EU] Facepunch 16 sit among Rust servers?
Player hours for the last seven days place [EU] Facepunch 16 at #1,049, in the top 5% of the ranked field.
How many players does [EU] Facepunch 16 carry?
Of 300 slots, 2 are filled on [EU] Facepunch 16 at this refresh. Seven-day figures: an average of 9 players and a peak of 24. The 48-hour peak window is 18:00 UTC, at an average of 22 players.
Settings
How is [EU] Facepunch 16 configured, and what rules apply?
The name of [EU] Facepunch 16 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for [EU] Facepunch 16?
[EU] Facepunch 16 uses a procedural map of size 4,500 with seed 253948282, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto [EU] Facepunch 16?
In the Rust console (F1), enter client.connect 109.200.194.197:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.