Oxydized PVE | Testing
Offline NA 109.158.206.138:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 55 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 39 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 76 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 35 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 16 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Oxydized PVE | Testing: what is it?
The estimate for Oxydized PVE | Testing's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 55 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
What is the hosting location of Oxydized PVE | Testing?
Its NA tag puts Oxydized PVE | Testing in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 109.158.206.138:28015.
What Rust build does Oxydized PVE | Testing run?
Rust network protocol 2633 and build 163794 on Linux is the setup for Oxydized PVE | Testing. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Oxydized PVE | Testing, and is it online now?
The current status is offline for Oxydized PVE | Testing, with the last sighting 42 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Lists and tags
What do Oxydized PVE | Testing's tags stand for?
Tags from Oxydized PVE | Testing, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Oxydized PVE | Testing appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Oxydized PVE | Testing among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does Oxydized PVE | Testing sit among Rust servers?
Ranked on seven-day player hours, Oxydized PVE | Testing is #15,497 overall and #1,605 in North America, within the top – of ranked servers.
At what level does Oxydized PVE | Testing run its population?
No response from Oxydized PVE | Testing at the latest check, with a last sighting 42 days 10 hours ago.
Map and rules
What are the settings on Oxydized PVE | Testing, and its rules?
No gather rate is given in the name of Oxydized PVE | Testing. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for Oxydized PVE | Testing?
A procedural map, generated by the game, runs on Oxydized PVE | Testing.
Connection
What is the way onto Oxydized PVE | Testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.158.206.138:28015.