[ZA] Chocolate Aim Train | 1v1 | FFA | Targets
Offline 105.246.127.92:28031 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 6 / 15 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets: what is it?
Too few wipes on record for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was made.
Server details
In which region does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets sit?
The name of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets points to Africa, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 105.246.127.92:28031 is its address.
What Rust build does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets run?
Rust network protocol 2634 and build 166652 on Windows is the setup for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets. The protocol has to match before you can join; Steam updates it automatically.
Is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets up, and how steady is its uptime?
Last seen 23 days 18 hours ago, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 5 October 2026.
Tags
Which meanings do the tags on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets carry?
The game's server browser reads the tags [ZA] Chocolate Aim Train | 1v1 | FFA | Targets publishes: gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [ZA] Chocolate Aim Train | 1v1 | FFA | Targets fits are: Rust aim training servers and Community Rust servers, live. It appears on the server list under the following filters: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets sit among Rust servers?
On player hours over seven days, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets ranks #14,967, within the top 67% of ranked servers.
At what level does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets run its population?
No response from [ZA] Chocolate Aim Train | 1v1 | FFA | Targets at the latest check, with a last sighting 23 days 18 hours ago.
Settings
How is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets configured, and what rules apply?
The name of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
How to join
How can a player join [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
In the Rust console (F1), enter client.connect 105.246.127.92:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you.