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Drill-through Server detail

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets

Online 37.60.224.119:30515 checked 10m ago

Drill-through
FilterServeris NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
Attributes
Last refreshed
Players now 0/ 16
7-day average 3 peak 5
Rank #1,773 top 8%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 3 on average 0 / 16
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 7 / 20
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average 7 / 100
The Salt Mines (Official) Solo Only | 2x | NA · groups of 8+ · 2x · monthly · 1 on average 2 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS NA · groups of 100+ · 1e+09x · weekly · 32 on average 23 / 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN NA · groups of 10+ · 1000x · weekly · 5 on average 1 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets wipe?

Too few wipes on record for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 2 hours ago.

Server details

Which location hosts NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

The name of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.60.224.119:30515 is its address.

Which Rust version is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets on?

On Linux, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets runs Rust network protocol 2633 and build 163207. Your game must match the protocol to join, and Steam applies that update.

Is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets up, and how steady is its uptime?

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets reports online at the current check. About 6 days 14 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets stable?

Over 48 hours the average held at 9 server fps, and the minimum was 4. At its highest the entity count was 2,814, including buildings, deployables and all else. At its highest, memory use was 736 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets carry?

The game's server browser reads the tags NA | Apex Aim Arena | 1v1 Facecheck FFA Targets publishes: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Capacity of 16 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): Build number 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

The following Rust Server Analytics lists count NA | Apex Aim Arena | 1v1 Facecheck FFA Targets among their servers: Rust aim training servers, Community Rust servers, live and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets compare?

The seven-day player-hours rank for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is #1,773, inside the top 8% of all ranked servers.

How many players does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets carry?

Population at the current refresh: 0 players on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, against 16 slots. The seven-day mean is 3 players, against a peak of 5.

Map and rules

What are the settings on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, and its rules?

No gather rate is given in the name of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets: which one is it?

The game generates a procedural map of size 1,000 with seed 1337 for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.60.224.119:30515.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Capacity of 16 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163207
Build Build number 163207.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.