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Drill-through Server detail

[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1

Online 64.40.8.141:28010 checked 10m ago

Drill-through
FilterServeris [US] Rustoria.co RTG - Aimtrain | FaceChe…
Attributes
modded
Last refreshed
Players now 3/ 100
7-day average 2 peak 19
Rank #2,250 top 10%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02k4k6k8k21:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:00 UTC5d ago 6 – running 1
Wed 21 Oct, 11:05 UTC6d ago 17 – 1 days 0
Tue 20 Oct, 02:49 UTC7d ago 17 – 1.3 days 5
Mon 19 Oct, 11:13 UTC8d ago 18 – 0.6 days 1
Tue 13 Oct, 09:08 UTC14d ago 14 held half 6.1 days 3
Wed 7 Oct, 09:51 UTC20d ago 13 held half 6 days 3
Thu 1 Oct, 19:49 UTC FW26d ago 15 held half 5.6 days 4
Wed 30 Sep, 14:18 UTC27d ago 43 – 1.2 days 1
Wed 16 Sep, 14:57 UTC41d ago 9 held half 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 9 / 15
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average 0 / 16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 4 on average 0 / 16
The Salt Mines (Official) Solo Only | 2x | NA · groups of 8+ · 2x · monthly · 1 on average 3 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS NA · groups of 100+ · 1e+09x · weekly · 31 on average 21 / 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN NA · groups of 10+ · 1000x · weekly · 5 on average 7 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1: what is it?

No next wipe can be predicted for [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 9 hours ago.

Wipe day on [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1: what should you expect?

The average busiest count over recent wipes is 13 players. The highest player count on the latest wipe arrived 7 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 sit?

Without a region tag, [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 still has a name pointing to North America, with us as region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 64.40.8.141:28010.

What Rust build does [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 run?

Rust network protocol 2635 on Windows is the setup for [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. The protocol has to match before you can join; Steam updates it automatically.

Is [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 up, and how steady is its uptime?

As of the latest refresh, [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is online. The uptime it reports puts the last restart at about 5 days 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

What performance does [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 show?

Server fps averaged 3080 over the last 48 hours, with a floor of 1925. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs0 (Build): Build information is not available; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus (Region code): us is the region code on record; ^d (Combat training): Loot is provided for aim and PvP practice; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^i (Battlefield): Quick PvP with kits and generous rates; ^z (Modded): The Modded section, because plugins or settings modify play; pvp (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

These Rust Server Analytics lists include [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1: Modded Rust servers: live data, Rust aim training servers, Rust battlefield servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i and Modded ^z; Last wipe: In the last week.

By whom is [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 run?

The same operator most likely runs [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 and the 6 other servers we track that also publish a rustoria.us hostname.

Player numbers

Where does [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 sit among Rust servers?

Player hours for the last seven days place [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 at #2,250, in the top 10% of the ranked field.

What is the population of [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 holds 3 players of its 100 slots as of the latest update. Seven-day figures: an average of 2 players and a peak of 19. Across the last 48 hours, 21:00 UTC shows the highest average: 14 players.

Map and rules

What settings and rules does [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 use?

No gather rate is given in the name of [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Group limits are not published. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

In the Rust console (F1), enter client.connect 64.40.8.141:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustoria.co/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus,v2635,^d,^e,^i,pvp,gmrust,cs0,^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs0
Build Build information is not available.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus
Region code us is the region code on record.

Gameplay

^d
Combat training Loot is provided for aim and PvP practice.
^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^i
Battlefield Quick PvP with kits and generous rates.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.

Other

pvp
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.