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RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 8m ago

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FilterServeris RustGamingNation 500x PvE [Events|Purge|Z…
Attributes
500x weekly wipes moddedcarbonpve
Last refreshed
Players now 2/ 101
7-day average 1 peak 8
Rank #2,952 top 13%
Last wipe 4d ago weekly schedule
Next wipe 2d 17h Fri 30 Oct, 14:42 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 2d 17h. Every Friday at 14:42 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held60%else halves by day 3.5

Coming wipes

InWhen, UTCKind
2d 17hFri 30 Oct, 14:42 UTCits own
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
9d 17hFri 6 Nov, 14:42 UTCits own
16d 17hFri 13 Nov, 14:42 UTCits own
23d 17hFri 20 Nov, 14:42 UTCits own
30d 17hFri 27 Nov, 14:42 UTCits own
36d 21hThu 3 Dec, 19:00 UTCFW force wipe
37d 17hFri 4 Dec, 14:42 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC4d ago 8 – running 3
Fri 16 Oct, 13:52 UTC11d ago 6 halved by day 5 7 days 2
Fri 9 Oct, 13:52 UTC18d ago 7 held half 7 days 0
Thu 1 Oct, 18:13 UTC FW26d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC32d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC39d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average 8 / 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average 1 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average 4 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average 7 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average 4 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average 4 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when its next wipe is due. The current world dates from 4 days 6 hours. A weekly wipe schedule is published in its tags.

On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Across recent wipes the busiest point averaged 7 players. 2 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 60% of recent wipes. In the other cases the crowd dropped below half by day 3.5.

Server

Which location hosts RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

No region appears in what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.143.3.5:28059.

Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

The current status of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 8 hours ago. Of 168 hours in the last 7 full days, 153 were up: 91%. It entered Rust Server Analytics records on 13 September 2026.

Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 24. Entity count reached 135,504, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,660 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] be read?

Tags from RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp101 (Max players): 101 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The following Rust Server Analytics lists count RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] among their servers: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

What position does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

Player hours for the last seven days place RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,952, in the top 13% of the ranked field.

How many players does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] carry?

Of 101 slots, 2 are filled on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at this refresh. The seven-day mean is 1 players, against a peak of 8. The 48-hour peak window is 15:00 UTC, at an average of 4 players.

Map and rules

How is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

500x gathering is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] states in its name. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: which one is it?

A procedural map of size 4,500 with seed 33640666, generated by the game, runs on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), enter client.connect 104.143.3.5:28059. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp101
Max players 101 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.