[US] Active Rush PvE No Raid No Decay
Online 104.143.3.251:28259 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:43 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 32 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 28 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 65 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 20 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [US] Active Rush PvE No Raid No Decay: what is it?
With the force wipe, once a month, [US] Active Rush PvE No Raid No Decay wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 6 hours. The tags carry a monthly wipe schedule.
On [US] Active Rush PvE No Raid No Decay, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.
Server
Which location hosts [US] Active Rush PvE No Raid No Decay?
Without a region tag, [US] Active Rush PvE No Raid No Decay still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.143.3.251:28259 is its address.
What Rust build does [US] Active Rush PvE No Raid No Decay run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [US] Active Rush PvE No Raid No Decay. The protocol has to match before you can join; Steam updates it automatically.
Is [US] Active Rush PvE No Raid No Decay up, and how steady is its uptime?
[US] Active Rush PvE No Raid No Decay reports online at the current check. The uptime it reports puts the last restart at about 23 hours ago. Uptime over the last full days (7) was 65%, or 109 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does [US] Active Rush PvE No Raid No Decay perform well?
Server fps averaged 7 over the last 48 hours, with a floor of 5. At its highest the entity count was 111,973, including buildings, deployables and all else. At its highest, memory use was 4,218 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [US] Active Rush PvE No Raid No Decay be read?
The game's server browser reads the tags [US] Active Rush PvE No Raid No Decay publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [US] Active Rush PvE No Raid No Decay appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [US] Active Rush PvE No Raid No Decay fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does [US] Active Rush PvE No Raid No Decay hold in the server rankings?
On player hours over seven days, [US] Active Rush PvE No Raid No Decay ranks #7,373, within the top 33% of ranked servers.
What is the population of [US] Active Rush PvE No Raid No Decay?
[US] Active Rush PvE No Raid No Decay holds 0 players of its 200 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.
Map and rules
How is [US] Active Rush PvE No Raid No Decay configured, and what rules apply?
The name of [US] Active Rush PvE No Raid No Decay does not state a gather rate. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on [US] Active Rush PvE No Raid No Decay: which one is it?
The game generates a procedural map of size 4,250 with seed 179600013 for [US] Active Rush PvE No Raid No Decay. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [US] Active Rush PvE No Raid No Decay?
In the Rust console (F1), enter client.connect 104.143.3.251:28259. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://active-rush.tebex.io/about is its website.