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Drill-through Server detail

[US] Active Rush PvE No Raid No Decay

Online 104.143.3.251:28259 checked 13m ago

Drill-through
FilterServeris [US] Active Rush PvE No Raid No Decay
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 200
7-day average 0 peak 1
Rank #7,373 top 33%
Last wipe 27d ago monthly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0006:0011:0017:0023:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304000:0006:0011:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:43 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 28 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 33 on average 65 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 20 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Active Rush PvE No Raid No Decay: what is it?

With the force wipe, once a month, [US] Active Rush PvE No Raid No Decay wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 6 hours. The tags carry a monthly wipe schedule.

On [US] Active Rush PvE No Raid No Decay, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts [US] Active Rush PvE No Raid No Decay?

Without a region tag, [US] Active Rush PvE No Raid No Decay still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.143.3.251:28259 is its address.

What Rust build does [US] Active Rush PvE No Raid No Decay run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [US] Active Rush PvE No Raid No Decay. The protocol has to match before you can join; Steam updates it automatically.

Is [US] Active Rush PvE No Raid No Decay up, and how steady is its uptime?

[US] Active Rush PvE No Raid No Decay reports online at the current check. The uptime it reports puts the last restart at about 23 hours ago. Uptime over the last full days (7) was 65%, or 109 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does [US] Active Rush PvE No Raid No Decay perform well?

Server fps averaged 7 over the last 48 hours, with a floor of 5. At its highest the entity count was 111,973, including buildings, deployables and all else. At its highest, memory use was 4,218 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [US] Active Rush PvE No Raid No Decay be read?

The game's server browser reads the tags [US] Active Rush PvE No Raid No Decay publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [US] Active Rush PvE No Raid No Decay appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [US] Active Rush PvE No Raid No Decay fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [US] Active Rush PvE No Raid No Decay hold in the server rankings?

On player hours over seven days, [US] Active Rush PvE No Raid No Decay ranks #7,373, within the top 33% of ranked servers.

What is the population of [US] Active Rush PvE No Raid No Decay?

[US] Active Rush PvE No Raid No Decay holds 0 players of its 200 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Map and rules

How is [US] Active Rush PvE No Raid No Decay configured, and what rules apply?

The name of [US] Active Rush PvE No Raid No Decay does not state a gather rate. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on [US] Active Rush PvE No Raid No Decay: which one is it?

The game generates a procedural map of size 4,250 with seed 179600013 for [US] Active Rush PvE No Raid No Decay. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to [US] Active Rush PvE No Raid No Decay?

In the Rust console (F1), enter client.connect 104.143.3.251:28259. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://active-rush.tebex.io/about is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.