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Drill-through Server detail

Ruins of Rust PvE US

Offline NA 104.143.2.17:28715 checked 6d ago

Drill-through
FilterServeris Ruins of Rust PvE US
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,318 top 69% · #1506 in NA
Last wipe 19d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap20.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 10 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:26 UTC19d ago 1 – running 0
Sat 19 Sep, 23:05 UTC39d ago 0 – 20.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 28 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 17 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 58 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 9 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 6 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Ruins of Rust PvE US wipe?

The force wipe is the only wipe for Ruins of Rust PvE US, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 19 days 3 hours. Its tags state a wipe schedule of one month.

On Ruins of Rust PvE US, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 15 hours after it began.

Server details

Which location hosts Ruins of Rust PvE US?

The NA tag on Ruins of Rust PvE US lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.143.2.17:28715 is its address.

What Rust build does Ruins of Rust PvE US run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Ruins of Rust PvE US. Your game must match the protocol to join, and Steam applies that update.

Is Ruins of Rust PvE US up, and how steady is its uptime?

Last seen 6 days 18 hours ago, Ruins of Rust PvE US now reports offline. 11% uptime over the last 7 full days, equal to 19 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Ruins of Rust PvE US's tags stand for?

Tags from Ruins of Rust PvE US, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Ruins of Rust PvE US appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Ruins of Rust PvE US fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Ruins of Rust PvE US hold in the server rankings?

Ranked on seven-day player hours, Ruins of Rust PvE US is #15,318 overall and #1,506 in North America, within the top 69% of ranked servers.

What is the population of Ruins of Rust PvE US?

No response from Ruins of Rust PvE US at the latest check, with a last sighting 6 days 18 hours ago. The population has averaged 0 players over seven days.

Map and rules

What are the settings on Ruins of Rust PvE US, and its rules?

No gather rate is given in the name of Ruins of Rust PvE US. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Ruins of Rust PvE US?

The game generates a procedural map of size 2,000 with seed 1984981545 for Ruins of Rust PvE US. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Ruins of Rust PvE US?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.2.17:28715. https://discord.com/invite/aTSEsDDzgk is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.