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Drill-through Server detail

US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!

Online NA 104.129.132.9:28015 checked 14m ago

Drill-through
FilterServeris US AdventureLand PVE Skills/Raidable Base…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 1 peak 5
Rank #3,491 top 16% · #580 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0017:0022:0004:0005:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510012:0017:0022:0004:0005:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 20 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 12 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 56 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 8 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 1 / 200

Quick answers

from the figures on this page

Wipe cycle

When does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! wipe?

The force wipe is the only wipe for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 17 hours ago. The tags carry a monthly wipe schedule.

Wipe day on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!: what should you expect?

Recent wipes averaged a busiest count of 6 players. 25 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

The NA tag on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.129.132.9:28015 is its address.

Which Rust version is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! on?

On Linux, US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!, and is it online now?

As of the latest refresh, US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is online. The uptime it reports puts the last restart at about 3 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! show?

Over 48 hours the average held at 85 server fps, and the minimum was 59. Entity count reached 120,298, covering buildings, deployables and the rest of the world. Peak memory was 3,558 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! hold in the server rankings?

Ranked on seven-day player hours, US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is #3,491 overall and #580 in North America, within the top 16% of ranked servers.

At what level does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! run its population?

US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! holds 0 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. The 48-hour peak window is 18:00 UTC, at an average of 3 players.

Map and rules

What settings and rules does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! use?

The name of US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! uses a procedural map of size 4,000 with seed 1380347505, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

In the Rust console (F1), enter client.connect 104.129.132.9:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/2eE35CxYvf is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.