US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!
Online NA 104.129.132.9:28015 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 20 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 8 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 12 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 56 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 8 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 1 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! wipe?
The force wipe is the only wipe for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 17 hours ago. The tags carry a monthly wipe schedule.
Wipe day on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!: what should you expect?
Recent wipes averaged a busiest count of 6 players. 25 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?
The NA tag on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.129.132.9:28015 is its address.
Which Rust version is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! on?
On Linux, US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!, and is it online now?
As of the latest refresh, US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is online. The uptime it reports puts the last restart at about 3 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! show?
Over 48 hours the average held at 85 server fps, and the minimum was 59. Entity count reached 120,298, covering buildings, deployables and the rest of the world. Peak memory was 3,558 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! hold in the server rankings?
Ranked on seven-day player hours, US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is #3,491 overall and #580 in North America, within the top 16% of ranked servers.
At what level does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! run its population?
US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! holds 0 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. The 48-hour peak window is 18:00 UTC, at an average of 3 players.
Map and rules
What settings and rules does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! use?
The name of US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?
US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! uses a procedural map of size 4,000 with seed 1380347505, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?
In the Rust console (F1), enter client.connect 104.129.132.9:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/2eE35CxYvf is its website.