Vanillaish PVE with raid week No Decay
Online NA 104.129.132.45:28059 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW27d ago | 18 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 16 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 7 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 58 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 7 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Vanillaish PVE with raid week No Decay: what is it?
The force wipe is the only wipe for Vanillaish PVE with raid week No Decay, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 17 hours. Its tags state a wipe schedule of one month.
On Vanillaish PVE with raid week No Decay, what happens on wipe day?
The average busiest count over recent wipes is 18 players. The highest player count on the latest wipe arrived 7 hours in.
Server
In which region does Vanillaish PVE with raid week No Decay sit?
The NA tag on Vanillaish PVE with raid week No Decay lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.129.132.45:28059.
Which Rust version is Vanillaish PVE with raid week No Decay on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Vanillaish PVE with raid week No Decay. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Vanillaish PVE with raid week No Decay show, and is it up?
The current status of Vanillaish PVE with raid week No Decay is online. The uptime it reports puts the last restart at about 42 hours ago. Uptime over the last full days (7) was 98%, or 164 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Vanillaish PVE with raid week No Decay show?
Over 48 hours the average held at 26 server fps, and the minimum was 5. Entity count reached 197,576, covering buildings, deployables and the rest of the world. Peak memory was 6,339 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Vanillaish PVE with raid week No Decay's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags Vanillaish PVE with raid week No Decay publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Vanillaish PVE with raid week No Decay?
Among the Rust Server Analytics lists Vanillaish PVE with raid week No Decay fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Vanillaish PVE with raid week No Decay sit among Rust servers?
For player hours over the last seven days, Vanillaish PVE with raid week No Decay places #2,051 globally and #324 in North America, in the top 9% of all ranked servers.
How many players does Vanillaish PVE with raid week No Decay carry?
Of 200 slots, 0 are filled on Vanillaish PVE with raid week No Decay at this refresh. Averaging 2 players across seven days, the server reached a peak of 9. The 48-hour peak window is 00:00 UTC, at an average of 5 players.
Map and rules
What are the settings on Vanillaish PVE with raid week No Decay, and its rules?
No gather rate is given in the name of Vanillaish PVE with raid week No Decay. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Vanillaish PVE with raid week No Decay?
Vanillaish PVE with raid week No Decay uses a procedural map of size 4,500 with seed 1403708994, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Vanillaish PVE with raid week No Decay?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.129.132.45:28059. https://discord.com/invite/b4NScxs55u is its website.