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Drill-through Server detail

Petrie PvP

Online 102.39.59.100:28015 checked 11m ago

Drill-through
FilterServeris Petrie PvP
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 3
Rank #10,323 top 46%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:16 UTC2d ago 3 – running 0
Mon 19 Oct, 22:35 UTC9d ago 3 halved by day 1 7.5 days 1
Mon 19 Oct, 12:45 UTC10d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 730 on average 720 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 222 on average 199 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 85 on average 108 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 72 on average 70 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 39 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 31 / 50

Quick answers

from the figures on this page

Wipe cycle

When does Petrie PvP wipe?

With irregular wipe times, Petrie PvP offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days 12 hours ago the current world was made.

Wipe day on Petrie PvP: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of Petrie PvP?

No region is published by Petrie PvP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 102.39.59.100:28015 is its address.

Which Rust version is Petrie PvP on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Petrie PvP. The protocol has to match before you can join; Steam updates it automatically.

Is Petrie PvP up, and how steady is its uptime?

The current status of Petrie PvP is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Petrie PvP carry?

The game's server browser reads the tags Petrie PvP publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Petrie PvP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Petrie PvP fits are: Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does Petrie PvP compare?

The seven-day player-hours rank for Petrie PvP is #10,323, inside the top 46% of all ranked servers.

What is the population of Petrie PvP?

Population at the current refresh: 0 players on Petrie PvP, against 10 slots. The seven-day mean is 0 players, against a peak of 3.

Map and rules

How is Petrie PvP configured, and what rules apply?

The name of Petrie PvP does not state a gather rate. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join Petrie PvP?

In the Rust console (F1), enter client.connect 102.39.59.100:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.