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Drill-through Server detail

[PVE] Man VS Wild

Online NA 97.102.153.245:28015 checked 8m ago

Drill-through
FilterServeris [PVE] Man VS Wild
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #9,464 top 43% · #1252 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 18hThu 5 Nov, 19:00 UTCFW force wipe
36d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:30 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average 61 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 42 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 42 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average 42 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 43 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average 17 / 420

Quick answers

from the figures on this page

Wipe data

On what cycle does [PVE] Man VS Wild wipe?

With the force wipe, once a month, [PVE] Man VS Wild wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 4 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on [PVE] Man VS Wild: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 29 hours after it began.

Server

What is the hosting location of [PVE] Man VS Wild?

In North America, according to its NA tag, sits [PVE] Man VS Wild. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 97.102.153.245:28015 is its address.

Which Rust version is [PVE] Man VS Wild on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [PVE] Man VS Wild. Your game must match the protocol to join, and Steam applies that update.

How reliable is [PVE] Man VS Wild, and is it online now?

[PVE] Man VS Wild reports online at the current check. About 3 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Does [PVE] Man VS Wild perform well?

The 48-hour average was 49 server fps; the low was 35. Entity count reached 120,624, covering buildings, deployables and the rest of the world. Peak memory was 4,067 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do [PVE] Man VS Wild's tags stand for?

The game's server browser reads the tags [PVE] Man VS Wild publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [PVE] Man VS Wild appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [PVE] Man VS Wild: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does [PVE] Man VS Wild compare?

[PVE] Man VS Wild holds #9,464 on seven-day player hours and #1,252 in North America, inside the top 43% of the ranked field.

How many players does [PVE] Man VS Wild carry?

[PVE] Man VS Wild holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2.

Settings

What settings and rules does [PVE] Man VS Wild use?

No gather rate is given in the name of [PVE] Man VS Wild. The cap on group membership is 10 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for [PVE] Man VS Wild?

A procedural map of size 4,500 with seed 23133243, generated by the game, runs on [PVE] Man VS Wild. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto [PVE] Man VS Wild?

In the Rust console (F1), enter client.connect 97.102.153.245:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.paypal.com/paypalme/ManVsWild is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts10
Group limit The cap is 10 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.