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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline EU 95.27.48.146:28015 checked 28d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,860 top 71% · #2570 in EU
Last wipe 29d ago weekly schedule
Next wipe 5d 12h Mon 2 Nov, 20:17 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 20:17 UTC, in 5d 12h. Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
5d 12hMon 2 Nov, 20:17 UTCits own
8d 11hThu 5 Nov, 19:00 UTCFW force wipe
12d 12hMon 9 Nov, 20:17 UTCits own
19d 12hMon 16 Nov, 20:17 UTCits own
26d 12hMon 23 Nov, 20:17 UTCits own
33d 12hMon 30 Nov, 20:17 UTCits own
36d 11hThu 3 Dec, 19:00 UTCFW force wipe
40d 12hMon 7 Dec, 20:17 UTCits own

The first 48 hours of its last wipes

Mon 28 SepFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:17 UTC29d ago 1 – running 0
Fri 25 Sep, 06:28 UTC33d ago 1 – 3.6 days 0
Fri 18 Sep, 07:49 UTC39d ago 1 halved by day 3 6.9 days 0
Thu 17 Sep, 17:04 UTC40d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 7 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 180 on average 152 / 145
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 56 on average 36 / 55
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 9 on average 17 / 200
KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 7 on average 11 / 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 5 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Name of Server as Shown on the Client Server List wipe?

The prediction follows its tag, because too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm the schedule. Monday 2 November at 20:17 UTC is when its next wipe is due. 29 days 11 hours ago the current world was made. The tags list a wipe schedule of one week.

Wipe day on Name of Server as Shown on the Client Server List: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 11 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 3 it had fallen below half where the hold failed.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

The EU tag on Name of Server as Shown on the Client Server List lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 95.27.48.146:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 28 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Tags

How should the tags on Name of Server as Shown on the Client Server List be read?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts60 (Group limit): Team size is capped at 60; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

Ranked on seven-day player hours, Name of Server as Shown on the Client Server List is #16,860 overall and #2,570 in Europe, within the top 71% of ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

The last sighting of Name of Server as Shown on the Client Server List was 28 days 15 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. A maximum of 60 players per group applies. battlefield is the game mode, fast PvP with kits and high rates. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

How can a player join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.27.48.146:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts60
Group limit Team size is capped at 60.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.