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[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill

Online 95.217.75.83:29015 checked 10m ago

Drill-through
FilterServeris [PL/EU] GhostTown [PvE 100%][Water Bases]…
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 6
Rank #3,207 top 14%
Last wipe 10d ago biweekly schedule
Next wipe 8d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

Coming wipes

InWhen, UTCKind
8d 14hThu 5 Nov, 19:00 UTCFW force wipe
17d 12hSat 14 Nov, 16:54 UTCits own
36d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:54 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 8 halved by day 6 16 days 1
Sat 19 Sep, 17:16 UTC38d ago 10 halved by day 6 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 235 on average 92 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 13 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average 10 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 28 on average 8 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 28 on average 4 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill wipe?

The wipe rhythm of [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill is every 4 weeks on Saturday at 16:54 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 10 days 11 hours ago. Its tags publish a wipe schedule of every two weeks.

On [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, what happens on wipe day?

Recent wipes averaged a busiest count of 8 players. 21 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the hold failed.

Server

In which region does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill sit?

No region tag is published by [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 95.217.75.83:29015.

Which Rust version is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. Joining requires the same protocol on your game; Steam handles the update.

Is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill up, and how steady is its uptime?

The current status of [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill is online. Its reported uptime indicates a restart roughly 1 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill perform well?

The 48-hour average was 30 server fps; the low was 10. At its highest the entity count was 129,036, including buildings, deployables and all else. At its highest, memory use was 5,014 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

Among the Rust Server Analytics lists [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill hold in the server rankings?

The seven-day player-hours rank for [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill is #3,207, inside the top 14% of all ranked servers.

How many players does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill carry?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 6. Across the last 48 hours, 18:00 UTC shows the highest average: 4 players.

Settings

What are the settings on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, and its rules?

Gather rate is not mentioned in the name of [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill uses a procedural map of size 4,300 with seed 17102026, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

In the Rust console (F1), enter client.connect 95.217.75.83:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. http://rustland.pl is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.