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Drill-through Server detail

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN

Online EU 95.217.119.207:30033 checked 15m ago

Drill-through
FilterServeris UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN
Attributes
biweekly wipes moddedcarbon
Last refreshed
Players now 0/ 199
7-day average 1 peak 4
Rank #3,639 top 16% · #1348 in EU
Last wipe 14d ago biweekly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 11

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
13d 2hWed 11 Nov, 17:01 UTCits own
27d 2hWed 25 Nov, 17:01 UTCits own
35d 4hThu 3 Dec, 19:00 UTCFW force wipe
41d 2hWed 9 Dec, 17:01 UTCits own

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:01 UTC14d ago 4 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 2 halved by day 11 13 days 1
Thu 17 Sep, 13:54 UTC42d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 9 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 2 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 2 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 2 / 80

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: what is it?

Its tag guides the prediction, since UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 14 days 21 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 11 it had fallen below half where the hold failed.

Server details

Which location hosts UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The EU tag on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.217.119.207:30033.

What Rust build does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run?

On Linux, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN up, and how steady is its uptime?

The current status of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is online. Its reported uptime indicates a restart roughly 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN stable?

Over 48 hours the average held at 60 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 78,246. Peak memory was 3,552 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN be read?

The game's server browser reads the tags UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN publishes: gmvanilla (Game mode): The vanilla survival format; mp199 (Max players): 199 slots in total; ts15 (Group limit): Teams hold no more than 15; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

These Rust Server Analytics lists include UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN hold in the server rankings?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN holds #3,639 on seven-day player hours and #1,348 in Europe, inside the top 16% of the ranked field.

How many players does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carry?

Of 199 slots, 0 are filled on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN at this refresh. Seven-day figures: an average of 1 players and a peak of 4. Across the last 48 hours, 19:00 UTC shows the highest average: 2 players.

Settings

What are the settings on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, and its rules?

No gather rate is given in the name of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. A maximum of 15 players per group applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: which one is it?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN uses a procedural map of size 3,600 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

How can a player join UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

In the Rust console (F1), enter client.connect 95.217.119.207:30033. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://goodlikeukraine.net.

Server tags

what each one means

Published as mp199,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode The vanilla survival format.
mp199
Max players 199 slots in total.
ts15
Group limit Teams hold no more than 15.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.