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Drill-through Server detail

СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10

Online EU 195.18.27.112:35200 checked 7m ago

Drill-through
FilterServeris СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
Attributes
biweekly wipes vanillamoddedoxide
Last refreshed
Players now 8/ 200
7-day average 9 peak 50
Rank #1,016 top 5% · #433 in EU
Last wipe 2d ago biweekly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap11.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak54players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
11d 1hMon 9 Nov, 16:52 UTCits own
25d 1hMon 23 Nov, 16:52 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
39d 1hMon 7 Dec, 16:52 UTCits own

The first 48 hours of its last wipes

Mon 26 OctFri 16 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:52 UTC2d ago 34 – running 7
Fri 16 Oct, 16:48 UTC12d ago 60 halved by day 4 10 days 2
Fri 2 Oct, 16:42 UTC26d ago 67 halved by day 3 14 days 3
Fri 2 Oct, 03:13 UTC27d ago 56 – 0.6 days 0
Fri 18 Sep, 16:42 UTC40d ago 86 halved by day 9 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 10 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 3 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 3 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 3 / 80
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 2 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 wipe?

The prediction follows its tag, because too few of СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 2 days 22 hours ago the current world was made. A wipe every two weeks is stated in its tags.

Wipe day on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10: what should you expect?

The average busiest count over recent wipes is 54 players. 2 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 4 when it didn't hold.

Server details

Which location hosts СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10?

Its EU tag puts СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 195.18.27.112:35200 is its address.

What Rust build does СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 run?

On Windows, СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 up, and how steady is its uptime?

As of the latest refresh, СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 stable?

Over 48 hours the average held at 67 server fps, and the minimum was 46. Buildings, deployables and all other world objects brought the entity total to 96,309. Peak memory was 3,134 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 carry?

gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Player slots: 200; ts50 (Group limit): The cap is 50 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Population

Where does СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 sit among Rust servers?

Ranked on seven-day player hours, СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 is #1,016 overall and #433 in Europe, within the top 5% of ranked servers.

How many players does СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 carry?

Population at the current refresh: 8 players on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10, against 200 slots. Seven-day figures: an average of 9 players and a peak of 50. Across the last 48 hours, 17:00 UTC shows the highest average: 14 players.

Map and rules

What are the settings on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10, and its rules?

The name of СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 does not state a gather rate. Players per group: up to 50. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10: which one is it?

A procedural map of size 3,700 with seed 2041802956, generated by the game, runs on СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.112:35200. Find it online at https://discord.com/invite/7wSzfs5tPF.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Player slots: 200.
ts50
Group limit The cap is 50 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.