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Drill-through Server detail

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)

Online EU · fra 51.38.28.196:28015 checked 10m ago

Drill-through
FilterServeris [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
Attributes
biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 4 peak 17
Rank #1,514 top 7% · #605 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
14d 10hThu 12 Nov, 14:30 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
42d 10hThu 10 Dec, 14:30 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:30 UTC13d ago 15 – running 2
Thu 1 Oct, 18:04 UTC FW27d ago 23 halved by day 6 13.9 days 3
Thu 17 Sep, 15:54 UTC41d ago 20 halved by day 7 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 0 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 1 / 200
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 0 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 1 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 0 / 50
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 0 / 80

Quick answers

from the figures on this page

Wipe data

When does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) wipe?

On [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) the wipe rhythm is every 4 weeks on Thursday at 14:30 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 13 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), what happens on wipe day?

The average busiest count over recent wipes is 19 players. Peak population for the latest wipe came 3 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 6.5 when it didn't hold.

Server details

In which region does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) sit?

The EU tag on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) lists it in Europe, with fra as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.38.28.196:28015.

What Rust build does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). The protocol has to match before you can join; Steam updates it automatically.

How reliable is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and is it online now?

The current status of [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is online. The uptime it reports puts the last restart at about 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) show?

Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 152,715, including buildings, deployables and all else. Memory use reached 4,755 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rfra (Region code): Its region code is fra; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The following Rust Server Analytics lists count [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) compare?

Ranked on seven-day player hours, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is #1,514 overall and #605 in Europe, within the top 7% of ranked servers.

At what level does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run its population?

Of 50 slots, 0 are filled on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) at this refresh. The seven-day mean is 4 players, against a peak of 17. The 48-hour peak window is 18:00 UTC, at an average of 10 players.

Map and rules

What are the settings on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and its rules?

No gather rate is given in the name of [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). A maximum of 16 players per group applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) uses a procedural map of size 4,200 with seed 12, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How can a player join [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.28.196:28015. Find it online at https://discord.com/invite/hGRq3yC9QS.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,^v,EU,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rfra
Region code Its region code is fra.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.