Rust Server Analytics 94,541 players11,866 servers
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Drill-through Server detail

Local Build

Offline 94.41.162.22:28015 checked 27d ago

Drill-through
FilterServeris Local Build
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,036 top 69%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 13 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 4 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 222 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 68 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 38 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 19 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Build: what is it?

The rhythm of Local Build cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 29 days 14 hours ago the current world was made.

Server details

Which location hosts Local Build?

No region is published by Local Build. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 94.41.162.22:28015 is its address.

Which Rust version is Local Build on?

On Linux, Local Build runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Local Build, and is it online now?

The current status is offline for Local Build, with the last sighting 27 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Local Build be read?

The game's server browser reads the tags Local Build publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Build?

The following Rust Server Analytics lists count Local Build among their servers: Rust build and creative servers and Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Local Build hold in the server rankings?

The seven-day player-hours rank for Local Build is #16,036, inside the top 69% of all ranked servers.

How many players does Local Build carry?

The last sighting of Local Build was 27 days 19 hours ago; it is offline at this refresh.

Settings

What settings and rules does Local Build use?

The name of Local Build does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Local Build: which one is it?

The game generates a procedural map for Local Build.

How to join

How can a player join Local Build?

In the Rust console (F1), enter client.connect 94.41.162.22:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.