Local Build
Offline 94.41.162.22:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 13 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 4 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 222 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 68 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 38 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 19 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local Build: what is it?
The rhythm of Local Build cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 29 days 14 hours ago the current world was made.
Server details
Which location hosts Local Build?
No region is published by Local Build. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 94.41.162.22:28015 is its address.
Which Rust version is Local Build on?
On Linux, Local Build runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Local Build, and is it online now?
The current status is offline for Local Build, with the last sighting 27 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Local Build be read?
The game's server browser reads the tags Local Build publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Local Build?
The following Rust Server Analytics lists count Local Build among their servers: Rust build and creative servers and Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local Build hold in the server rankings?
The seven-day player-hours rank for Local Build is #16,036, inside the top 69% of all ranked servers.
How many players does Local Build carry?
The last sighting of Local Build was 27 days 19 hours ago; it is offline at this refresh.
Settings
What settings and rules does Local Build use?
The name of Local Build does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Local Build: which one is it?
The game generates a procedural map for Local Build.
How to join
How can a player join Local Build?
In the Rust console (F1), enter client.connect 94.41.162.22:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.