【南瓜】Build-Test
Online EA 45.125.45.246:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:55 UTC6d ago | 24 | – | running | 1 |
| Mon 19 Oct, 01:15 UTC10d ago | 25 | held half | 3.9 days | 4 |
| Tue 13 Oct, 20:03 UTC15d ago | 23 | held half | 5.2 days | 0 |
| Mon 12 Oct, 09:06 UTC16d ago | 25 | – | 1.5 days | 15 |
| Sun 11 Oct, 17:55 UTC17d ago | 25 | – | 0.6 days | 2 |
| Thu 8 Oct, 13:33 UTC20d ago | 32 | held half | 3.2 days | 0 |
| Tue 6 Oct, 10:36 UTC22d ago | 24 | held half | 2.1 days | 12 |
| Fri 2 Oct, 04:30 UTC27d ago | 25 | held half | 4.3 days | 0 |
| Sun 27 Sep, 00:04 UTC32d ago | 31 | held half | 5.2 days | 5 |
| Wed 23 Sep, 21:05 UTC35d ago | 24 | held half | 3.1 days | 3 |
| Mon 21 Sep, 22:30 UTC37d ago | 33 | – | 1.9 days | 0 |
| Mon 21 Sep, 12:18 UTC37d ago | 30 | – | 0.4 days | 24 |
| Thu 17 Sep, 23:45 UTC41d ago | 27 | held half | 3.5 days | 3 |
| Sun 13 Sep, 16:19 UTC45d ago | 33 | held half | 4.3 days | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Intoxicated SEA Sandbox - Creative | Build | Noclip | EA · groups of 8+ · 10 on average | 13 / 100 |
| 桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场 | EA · groups of 10+ · 10 on average | 22 / 50 |
| 『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品 | EA · groups of 100+ · 2 on average | 1 / 188 |
| 風紀委員 堤防部 | EA · groups of 8+ · 1 on average | 0 / 30 |
| 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 | EA · groups of 20+ · monthly · 2 on average | 2 / 150 |
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 | EA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does 【南瓜】Build-Test wipe?
No next wipe can be predicted for 【南瓜】Build-Test, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 3 hours.
On 【南瓜】Build-Test, what happens on wipe day?
Across recent wipes the busiest point averaged 24 players. Peak population for the latest wipe came 15 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server
What is the hosting location of 【南瓜】Build-Test?
Its EA tag puts 【南瓜】Build-Test in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 45.125.45.246:28015.
What Rust build does 【南瓜】Build-Test run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on 【南瓜】Build-Test. Your game must match the protocol to join, and Steam applies that update.
Is 【南瓜】Build-Test up, and how steady is its uptime?
【南瓜】Build-Test reports online at the current check. About 6 days 1 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on 【南瓜】Build-Test stable?
The 48-hour average was 99 server fps; the low was 49. Buildings, deployables and all other world objects brought the entity total to 146,918. Memory use reached 6,217 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on 【南瓜】Build-Test carry?
The game's server browser reads the tags 【南瓜】Build-Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Player slots: 101; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^k (Build server): Base design and building practice; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 【南瓜】Build-Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include 【南瓜】Build-Test: Rust build and creative servers. On the server list, the filters that return it are: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.
Population
Against other Rust servers, how does 【南瓜】Build-Test compare?
Ranked on seven-day player hours, 【南瓜】Build-Test is #953 overall and #89 in Asia, within the top 4% of ranked servers.
At what level does 【南瓜】Build-Test run its population?
【南瓜】Build-Test holds 12 players of its 101 slots as of the latest update. Seven-day figures: an average of 10 players and a peak of 28. Averaged over 48 hours, activity is highest at 13:00 UTC with 25 players.
Settings
What settings and rules does 【南瓜】Build-Test use?
Gather rate is not mentioned in the name of 【南瓜】Build-Test. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. Community is its listing; it is a community server. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for 【南瓜】Build-Test?
【南瓜】Build-Test uses a procedural map of size 4,000 with seed 1361858059, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to 【南瓜】Build-Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.125.45.246:28015.