Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Online EU 185.248.134.200:28014 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC4h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC14d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW27d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 213 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 17 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 34 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 27 / 150 |
| ShockRust | Build Обновление | EU · no group limit · 8 on average | 29 / 50 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: what is it?
The next wipe on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 hours ago.
Wipe day on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: what should you expect?
The average busiest count over recent wipes is 25 players. 8 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 75% of cases. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The EU tag on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.248.134.200:28014 is its address.
Which Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on?
The platform is Linux, with Rust network protocol 2636 and build 169638 running on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online now?
As of the latest refresh, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online. Its reported uptime indicates a restart roughly 2 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 21. At its highest the entity count was 97,000, including buildings, deployables and all else. Peak memory was 2,478 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Raichu Staging | F1 Spawn | Noclip | DLC Unlocked's tags stand for?
Tags from Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2636 (Protocol): Protocol 2636 is required: your game must match to connect; cs169638 (Build): Game build: 169638; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): Design and test base builds; EU (Europe): Europe is the region it appears under in the browser; sc1 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
These Rust Server Analytics lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers: live population data, Rust build and creative servers, Rust servers tagged creative and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who operates Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
A raichu.tv hostname is published by Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, as it is by 1 other server we track; the same operator most likely runs them.
Player numbers
What position does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked hold in the server rankings?
Ranked on seven-day player hours, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is #2,477 overall and #957 in Europe, within the top 11% of ranked servers.
How many players does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carry?
Population at the current refresh: 3 players on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, against 25 slots. Averaging 2 players across seven days, the server reached a peak of 12. Across the last 48 hours, 20:00 UTC shows the highest average: 9 players.
Settings
What settings and rules does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked use?
No gather rate is given in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. The default group cap of 8 players applies. build & creative is the game mode, sandbox building, no gathering. In the server browser, it appears under Community. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked uses a procedural map of size 4,000 with seed 201026, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
How can a player join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.248.134.200:28014. Find it online at https://discord.com/invite/rustality.