ShockRust | Build Обновление
Online 185.207.214.212:35300 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 200 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 3 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 35 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 31 / 150 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 10 / 50 |
| [EU] Recess Gaming - Build | Creative | Sandbox | EU · groups of 8+ · 4 on average | 5 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does ShockRust | Build Обновление wipe?
Too few wipes on record for ShockRust | Build Обновление to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 133 days 2 hours ago the current world was made.
Server
In which region does ShockRust | Build Обновление sit?
No region tag is published by ShockRust | Build Обновление, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.207.214.212:35300 is its address.
Which Rust version is ShockRust | Build Обновление on?
Rust network protocol 2556 and build 104046 on Linux is the setup for ShockRust | Build Обновление. The protocol has to match before you can join; Steam updates it automatically.
How reliable is ShockRust | Build Обновление, and is it online now?
As of the latest refresh, ShockRust | Build Обновление is online. The uptime it reports puts the last restart at about 17 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does ShockRust | Build Обновление perform well?
Over 48 hours the average held at 58 server fps, and the minimum was 16. Buildings, deployables and all other world objects brought the entity total to 27,836. At its highest, memory use was 2,984 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do ShockRust | Build Обновление's tags stand for?
The game's server browser reads the tags ShockRust | Build Обновление publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; v2556 (Protocol): Joining needs your game on protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ShockRust | Build Обновление?
The following Rust Server Analytics lists count ShockRust | Build Обновление among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust build and creative servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.
Population
What position does ShockRust | Build Обновление hold in the server rankings?
Player hours for the last seven days place ShockRust | Build Обновление at #1,052, in the top 5% of the ranked field.
At what level does ShockRust | Build Обновление run its population?
Of 50 slots, 25 are filled on ShockRust | Build Обновление at this refresh. Seven-day figures: an average of 8 players and a peak of 46. Across the last 48 hours, 16:00 UTC shows the highest average: 24 players.
Map and rules
What settings and rules does ShockRust | Build Обновление use?
The name of ShockRust | Build Обновление does not state a gather rate. Group limit: not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for ShockRust | Build Обновление?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on ShockRust | Build Обновление. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How do you connect to ShockRust | Build Обновление?
In the Rust console (F1), enter client.connect 185.207.214.212:35300. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://shockproject.pro.