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Drill-through Server detail

Intoxicated EU Sandbox - Creative | Build | Noclip

Online 178.32.14.213:27121 checked 5m ago

Drill-through
FilterServeris Intoxicated EU Sandbox - Creative | Build…
Attributes
official modded
Last refreshed
Players now 35/ 150
7-day average 22 peak 99
Rank #644 top 3%
Last wipe 27d ago no schedule published
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 23% full

Players

average and peak, with its wipes marked
AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW27d ago 35 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 206 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 35 / 100
ShockRust | Build Обновление EU · no group limit · 8 on average 15 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 8 / 50
[EU] Recess Gaming - Build | Creative | Sandbox EU · groups of 8+ · 4 on average 6 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does Intoxicated EU Sandbox - Creative | Build | Noclip wipe?

Once a month Intoxicated EU Sandbox - Creative | Build | Noclip wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 21 hours ago the current world was made.

On Intoxicated EU Sandbox - Creative | Build | Noclip, what happens on wipe day?

Recent wipes averaged a busiest count of 35 players. 43 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Intoxicated EU Sandbox - Creative | Build | Noclip?

The name of Intoxicated EU Sandbox - Creative | Build | Noclip points to Europe, though no region tag is published, and its region code is fra. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 178.32.14.213:27121 is its address.

Which Rust version is Intoxicated EU Sandbox - Creative | Build | Noclip on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Intoxicated EU Sandbox - Creative | Build | Noclip. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Intoxicated EU Sandbox - Creative | Build | Noclip show, and is it up?

The current status of Intoxicated EU Sandbox - Creative | Build | Noclip is online. About 32 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Intoxicated EU Sandbox - Creative | Build | Noclip stable?

Over 48 hours the average held at 256 server fps, and the minimum was 256. At its highest the entity count was 62,950, including buildings, deployables and all else. At its highest, memory use was 5,154 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Intoxicated EU Sandbox - Creative | Build | Noclip be read?

The game's server browser reads the tags Intoxicated EU Sandbox - Creative | Build | Noclip publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptnone (Networking): It runs on the 'none' network layer; $rfra (Region code): Region code: fra; ^c (Creative): No gathering, just sandbox building at will; ^k (Build server): Base design and building practice; ^z (Modded): Plugins or settings change the game, so it sits under Modded; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Intoxicated EU Sandbox - Creative | Build | Noclip appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Intoxicated EU Sandbox - Creative | Build | Noclip fits are: EU Rust servers: live population data, Modded Rust servers: live data, Official Rust servers, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Population

Where does Intoxicated EU Sandbox - Creative | Build | Noclip sit among Rust servers?

The seven-day player-hours rank for Intoxicated EU Sandbox - Creative | Build | Noclip is #644, inside the top 3% of all ranked servers.

What is the population of Intoxicated EU Sandbox - Creative | Build | Noclip?

Population at the current refresh: 35 players on Intoxicated EU Sandbox - Creative | Build | Noclip, against 150 slots. Seven-day figures: an average of 22 players and a peak of 99. Across the last 48 hours, 19:00 UTC shows the highest average: 51 players.

Settings

What settings and rules does Intoxicated EU Sandbox - Creative | Build | Noclip use?

Gather rate is not mentioned in the name of Intoxicated EU Sandbox - Creative | Build | Noclip. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. The official Rust tab lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Intoxicated EU Sandbox - Creative | Build | Noclip?

Download the published map file for the custom map on Intoxicated EU Sandbox - Creative | Build | Noclip, size 5,650, from this page.

How to join

How can a player join Intoxicated EU Sandbox - Creative | Build | Noclip?

In the Rust console (F1), enter client.connect 178.32.14.213:27121. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/ChTFh5w.

Server tags

what each one means

Published as gmrust,ptnone,cs168909,$rfra,ts8,^z,^c,^k,rustmaps,mp150,v2635,stok,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptnone
Networking It runs on the 'none' network layer.
$rfra
Region code Region code: fra.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^k
Build server Base design and building practice.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.