Rust Server Analytics 54,071 players11,717 servers
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Drill-through Server detail

Local Build

Offline 94.41.161.87:28015 checked 22d ago

Drill-through
FilterServeris Local Build
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,799 top 61%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 6 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 1 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 111 on average 115 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 144 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 44 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 28 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Local Build wipe?

With too few of its wipes on record, Local Build's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 3 hours ago the current world was made.

Server details

Which location hosts Local Build?

A region is not published by Local Build. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.41.161.87:28015 is its address.

What Rust build does Local Build run?

Rust network protocol 2634 and build 166652 on Linux is the setup for Local Build. Your game must match the protocol to join, and Steam applies that update.

How reliable is Local Build, and is it online now?

Offline at this refresh: Local Build, last seen 22 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Lists and tags

Which meanings do the tags on Local Build carry?

Tags from Local Build, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Local Build appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Local Build fits are: Rust build and creative servers and Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Local Build compare?

On player hours over seven days, Local Build ranks #13,799, within the top 61% of ranked servers.

At what level does Local Build run its population?

The last sighting of Local Build was 22 days 23 hours ago; it is offline at this refresh.

Settings

What are the settings on Local Build, and its rules?

Gather rate is not mentioned in the name of Local Build. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on Local Build: which one is it?

The game generates a procedural map for Local Build.

Connection

What is the way onto Local Build?

In the Rust console (F1), enter client.connect 94.41.161.87:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.