RS|2x|Staging
Offline 94.130.131.25:28012 checked 11h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:53 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 253 on average | 54 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 232 on average | 96 / 200 |
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 187 on average | 30 / 200 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 174 on average | 130 / 180 |
| SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] WIPED 28.10 | trio · 2x · biweekly · 129 on average | 739 / 750 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 | EU · trio · 2x · weekly · 127 on average | 332 / 360 |
Quick answers
from the figures on this pageWipe data
On what cycle does RS|2x|Staging wipe?
The rhythm of RS|2x|Staging cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 23 hours ago the current world was made.
Wipe day on RS|2x|Staging: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.
Server
What is the hosting location of RS|2x|Staging?
No region is published by RS|2x|Staging. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.130.131.25:28012 is its address.
What Rust build does RS|2x|Staging run?
The platform is Linux, with Rust network protocol 2634 and build 166655 running on RS|2x|Staging. The protocol has to match before you can join; Steam updates it automatically.
Is RS|2x|Staging up, and how steady is its uptime?
The current status is offline for RS|2x|Staging, with the last sighting 11 hours ago. About 23 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on RS|2x|Staging stable?
The 48-hour average was 107 server fps; the low was 73. At its highest the entity count was 72,362, including buildings, deployables and all else. Memory use reached 2,878 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on RS|2x|Staging carry?
The game's server browser reads the tags RS|2x|Staging publishes: gmvanilla (Game mode): Survival on vanilla settings; mp0 (Max players): 0 slots in total; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Joining needs your game on protocol 2634; cs166655 (Build): Build number 166655; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RS|2x|Staging appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RS|2x|Staging fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.
Player numbers
What position does RS|2x|Staging hold in the server rankings?
On player hours over seven days, RS|2x|Staging ranks #15,426, within the top 69% of ranked servers. Within the trio segment, its position is #525.
What is the population of RS|2x|Staging?
The last sighting of RS|2x|Staging was 11 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Settings
What settings and rules does RS|2x|Staging use?
RS|2x|Staging names a 2x gather rate. Groups: trio, capped at 3 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for RS|2x|Staging?
A procedural map of size 3,500 with seed 471471404, generated by the game, runs on RS|2x|Staging. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is RS-Maps.
How to join
What is the way onto RS|2x|Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.130.131.25:28012.