ALIVE4DEATH
Offline EU 93.125.12.155:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:26 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 327 / 325 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 139 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 172 on average | 72 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 92 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 54 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 119 / 300 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ALIVE4DEATH: what is it?
The force wipe is the only wipe for ALIVE4DEATH, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 19 days 12 hours. Its tags state a wipe schedule of one month.
On ALIVE4DEATH, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 2 hours in.
Server details
In which region does ALIVE4DEATH sit?
In Europe, according to its EU tag, sits ALIVE4DEATH. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 93.125.12.155:28015.
What Rust build does ALIVE4DEATH run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on ALIVE4DEATH. Joining requires the same protocol on your game; Steam handles the update.
Is ALIVE4DEATH up, and how steady is its uptime?
Last seen 18 days 7 hours ago, ALIVE4DEATH now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.
Lists and tags
How should the tags on ALIVE4DEATH be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Entry is limited to players with Rust's premium status; EU (Europe): Europe is the region it appears under in the browser are the tags ALIVE4DEATH publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ALIVE4DEATH?
The following Rust Server Analytics lists count ALIVE4DEATH among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does ALIVE4DEATH hold in the server rankings?
ALIVE4DEATH holds #15,855 on seven-day player hours and #2,568 in Europe, inside the top 72% of the ranked field.
How many players does ALIVE4DEATH carry?
ALIVE4DEATH is offline at this refresh; the last contact was 18 days 7 hours ago.
Map and rules
How is ALIVE4DEATH configured, and what rules apply?
The name of ALIVE4DEATH does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Entry is limited to players with Rust's premium status. Anti-cheat status: VAC on.
The map on ALIVE4DEATH: which one is it?
The game generates a procedural map for ALIVE4DEATH.
Connection
How can a player join ALIVE4DEATH?
In the Rust console (F1), enter client.connect 93.125.12.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status.