Rust Server Analytics 49,738 players11,679 servers
All servers
Drill-through Server detail

ALIVE4DEATH

Offline EU 93.125.12.155:28015 checked 17d ago

Drill-through
FilterServeris ALIVE4DEATH
Attributes
monthly wipes vanillapremium
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,488 top 61% · #2428 in EU
Last wipe 19d ago monthly schedule
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 310 / 325
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 103 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 172 on average 61 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 84 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 51 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average 111 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does ALIVE4DEATH wipe?

An estimate from the force wipe gives ALIVE4DEATH's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 19 days 11 hours ago. The tags carry a monthly wipe schedule.

Server

Which location hosts ALIVE4DEATH?

In Europe, according to its EU tag, sits ALIVE4DEATH. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 93.125.12.155:28015.

Which Rust version is ALIVE4DEATH on?

Rust network protocol 2634 and build 167398 on Windows is the setup for ALIVE4DEATH. Your game must match the protocol to join, and Steam applies that update.

How reliable is ALIVE4DEATH, and is it online now?

The current status is offline for ALIVE4DEATH, with the last sighting 17 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 11 October 2026.

Lists and tags

Which meanings do the tags on ALIVE4DEATH carry?

Tags from ALIVE4DEATH, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Entry is limited to players with Rust's premium status; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ALIVE4DEATH appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ALIVE4DEATH fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does ALIVE4DEATH sit among Rust servers?

For player hours over the last seven days, ALIVE4DEATH places #13,488 globally and #2,428 in Europe, in the top 61% of all ranked servers.

What is the population of ALIVE4DEATH?

ALIVE4DEATH is offline at this refresh; the last contact was 17 days 11 hours ago.

Map and rules

How is ALIVE4DEATH configured, and what rules apply?

No gather rate is given in the name of ALIVE4DEATH. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ALIVE4DEATH: which one is it?

A procedural map of size 4,250 with seed 1007222932, generated by the game, runs on ALIVE4DEATH. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join ALIVE4DEATH?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.125.12.155:28015. Entry is limited to players with Rust's premium status.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.