RustBase Arena [1v1, aim, competitive]
Offline EU 92.118.11.28:28078 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:47 UTC14d ago | 1 | – | running | 0 |
| Fri 2 Oct, 09:56 UTC25d ago | 4 | halved by day 4 | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 708 on average | 476 / 500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 213 on average | 226 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 81 on average | 78 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 35 on average | 9 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 18 / 50 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 1 / 42 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustBase Arena [1v1, aim, competitive] wipe?
With the force wipe, once a month, RustBase Arena [1v1, aim, competitive] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 16 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on RustBase Arena [1v1, aim, competitive]: what should you expect?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 4 when it didn't hold.
Server details
In which region does RustBase Arena [1v1, aim, competitive] sit?
Its EU tag puts RustBase Arena [1v1, aim, competitive] in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 92.118.11.28:28078.
Which Rust version is RustBase Arena [1v1, aim, competitive] on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on RustBase Arena [1v1, aim, competitive]. The protocol has to match before you can join; Steam updates it automatically.
Is RustBase Arena [1v1, aim, competitive] up, and how steady is its uptime?
Offline at this refresh: RustBase Arena [1v1, aim, competitive], last seen 4 days 17 hours ago. Uptime over the last full days (7) was 38%, or 63 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.
Lists and tags
How should the tags on RustBase Arena [1v1, aim, competitive] be read?
Tags from RustBase Arena [1v1, aim, competitive], as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Player slots: 500; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RustBase Arena [1v1, aim, competitive] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustBase Arena [1v1, aim, competitive] fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does RustBase Arena [1v1, aim, competitive] compare?
RustBase Arena [1v1, aim, competitive] holds #11,144 on seven-day player hours and #2,342 in Europe, inside the top 50% of the ranked field.
At what level does RustBase Arena [1v1, aim, competitive] run its population?
The last sighting of RustBase Arena [1v1, aim, competitive] was 4 days 17 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 3.
Settings
How is RustBase Arena [1v1, aim, competitive] configured, and what rules apply?
Gather rate is not mentioned in the name of RustBase Arena [1v1, aim, competitive]. The cap on group membership is 10 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustBase Arena [1v1, aim, competitive]: which one is it?
The game generates a procedural map of size 5,000 with seed 1337 for RustBase Arena [1v1, aim, competitive]. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How can a player join RustBase Arena [1v1, aim, competitive]?
In the Rust console (F1), enter client.connect 92.118.11.28:28078. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustbase.ru is its website.