24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly
Online 91.99.37.118:27033 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #509 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 17:09 UTC, in 4d 23h. Every Tuesday at 17:09 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 23h | Tue 3 Nov, 17:09 UTC | its own |
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 23h | Tue 10 Nov, 17:09 UTC | its own |
| 18d 23h | Tue 17 Nov, 17:09 UTC | its own |
| 25d 23h | Tue 24 Nov, 17:09 UTC | its own |
| 32d 23h | Tue 1 Dec, 17:09 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 23h | Tue 8 Dec, 17:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:09 UTC2d ago | – | – | running | 0 |
| Tue 20 Oct, 17:08 UTC9d ago | 1 | halved by day 2 | 7 days | 0 |
| Tue 13 Oct, 17:07 UTC16d ago | 1 | halved by day 2 | 7 days | 0 |
| Tue 6 Oct, 15:45 UTC23d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Tue 29 Sep, 17:13 UTC30d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Tue 22 Sep, 17:08 UTC37d ago | 1 | halved by day 1 | 7 days | 0 |
| Tue 15 Sep, 17:07 UTC44d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 257 on average | 25 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 225 on average | 839 / 850 |
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 24 / 200 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 178 on average | 92 / 130 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 142 on average | 255 / 320 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 137 on average | 112 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly wipe?
The wipe rhythm of 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is every Tuesday at 17:09 UTC. Tuesday 3 November at 17:09 UTC is the date the next wipe falls on. The world now in play was created 2 days ago. A weekly wipe schedule is published in its tags.
On 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 28 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server
What is the hosting location of 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
No region is published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.99.37.118:27033.
What Rust build does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run?
Rust network protocol 2635 and build 168909 on Linux is the setup for 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. Joining requires the same protocol on your game; Steam handles the update.
Is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly up, and how steady is its uptime?
The current status of 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is online. Its reported uptime indicates a restart roughly 47 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly stable?
The 48-hour average was 128 server fps; the low was 84. Buildings, deployables and all other world objects brought the entity total to 146,015. At its highest, memory use was 4,544 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly carry?
gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
Among the Rust Server Analytics lists 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Player numbers
Where does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly sit among Rust servers?
On player hours over seven days, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly ranks #15,183, within the top 68% of ranked servers. In the trio peer group, the rank is #509.
At what level does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run its population?
24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly holds 0 players of its 150 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 18:00 UTC with 0 players.
Settings
What are the settings on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, and its rules?
Gather at 2x on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, according to the server name. A maximum of 3 players per group is set (trio). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: which one is it?
24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly uses a procedural map of size 5,000 with seed 77462768, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
In the Rust console (F1), enter client.connect 91.99.37.118:27033. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map is its website.