DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY
Offline 91.236.143.22:28015 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #504 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Sunday 1 November, 17:44 UTC, in 4d 4h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 251 on average | 69 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 233 on average | 81 / 200 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 173 on average | 132 / 180 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 | EU · trio · 2x · weekly · 122 on average | 352 / 360 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 115 on average | 234 / 350 |
| [EU] Stevious 2x | Solo/Duo/Trio | 22/10 | EU · trio · 2x · weekly · 68 on average | 11 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY: what is it?
An estimate from weekly: 7 days after its last wipe gives DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY's next wipe. Sunday 1 November at 17:44 UTC is the date the next wipe falls on. 44 days 19 hours ago the current world was made. The tags list a wipe schedule of one week.
Server details
In which region does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY sit?
Without a region tag, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.236.143.22:28015.
What Rust build does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?
Rust network protocol 2633 and build 165217 on Windows is the setup for DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY. Joining requires the same protocol on your game; Steam handles the update.
How reliable is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY, and is it online now?
Offline at this refresh: DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY, last seen 33 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Lists and tags
How should the tags on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts3 (Group limit): Team size is capped at 3; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Population
Against other Rust servers, how does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY compare?
Player hours for the last seven days place DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY at #16,255, in the top 71% of the ranked field. The trio segment places it at #504.
At what level does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run its population?
The last sighting of DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY was 33 days 4 hours ago; it is offline at this refresh.
Settings
How is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY configured, and what rules apply?
Gather at 2x on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY, according to the server name. Up to 3 players can form a group (trio). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
A procedural map, generated by the game, runs on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY.
Connection
How can a player join DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.236.143.22:28015.