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Drill-through Server detail

[US] Galaxy 2x PVE Monthly | Raidable Bases | Events

Online NA · us5 91.229.114.90:28048 checked 8m ago

Drill-through
FilterServeris [US] Galaxy 2x PVE Monthly | Raidable Bas…
Attributes
2x monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 75
7-day average 1 peak 5
Rank #3,492 top 16% · #574 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average 6 / 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average 6 / 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average 4 / 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average 5 / 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average 1 / 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events wipe?

The force wipe is the only wipe for [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 4 hours. The tags carry a monthly wipe schedule.

Wipe day on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events: what should you expect?

Across recent wipes the busiest point averaged 6 players. 47 hours after the latest wipe the crowd peaked.

Server details

Which location hosts [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

Its NA tag puts [US] Galaxy 2x PVE Monthly | Raidable Bases | Events in North America, and us5 is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 91.229.114.90:28048 is its address.

What Rust build does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [US] Galaxy 2x PVE Monthly | Raidable Bases | Events. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, and is it online now?

[US] Galaxy 2x PVE Monthly | Raidable Bases | Events reports online at the current check. The uptime it reports puts the last restart at about 9 hours ago. Uptime over the last full days (7) was 83%, or 140 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events show?

The 48-hour average was 54 server fps; the low was 15. Buildings, deployables and all other world objects brought the entity total to 114,790. Peak memory was 3,726 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events carry?

gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Player slots: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): us5 is the region code on record; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags [US] Galaxy 2x PVE Monthly | Raidable Bases | Events publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US] Galaxy 2x PVE Monthly | Raidable Bases | Events: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Against other Rust servers, how does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events compare?

For player hours over the last seven days, [US] Galaxy 2x PVE Monthly | Raidable Bases | Events places #3,492 globally and #574 in North America, in the top 16% of all ranked servers.

How many players does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events carry?

Population at the current refresh: 1 players on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, against 75 slots. Seven-day figures: an average of 1 players and a peak of 5. Averaged over 48 hours, activity is highest at 08:00 UTC with 4 players.

Map and rules

How is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events configured, and what rules apply?

Gather at 2x on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, according to the server name. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

[US] Galaxy 2x PVE Monthly | Raidable Bases | Events uses a procedural map of size 4,000 with seed 1361858059, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.90:28048. Find it online at https://discord.com/invite/VbzCrNtYEx.

Server tags

what each one means

Published as mp75,ptrak,$rus5,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players Player slots: 75.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.