ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
Online NA 168.100.163.3:28018 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:47 UTC FW27d ago | 19 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 0 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 2 / 25 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 2 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 1 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 2 / 100 |
| US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests | NA · groups of 32+ · 2x · monthly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: what is it?
The force wipe is the only wipe for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 16 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: what should you expect?
The average busiest count over recent wipes is 19 players. Peak population for the latest wipe came 5 hours after it began.
Server details
Which location hosts ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Its NA tag puts ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 168.100.163.3:28018 is its address.
Which Rust version is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on?
Rust network protocol 2635 and build 168909 on Linux is the setup for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E show, and is it up?
As of the latest refresh, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is online. About 18 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E show?
Over 48 hours the average held at 59 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 157,266. Peak memory was 6,611 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
These Rust Server Analytics lists include ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
By whom is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run?
A zombz.com hostname is published by ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, as it is by 1 other server we track; the same operator most likely runs them.
Population
Against other Rust servers, how does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E compare?
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E holds #1,470 on seven-day player hours and #221 in North America, inside the top 7% of the ranked field.
How many players does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E carry?
Population at the current refresh: 4 players on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, against 50 slots. Averaging 4 players across seven days, the server reached a peak of 13. Across the last 48 hours, 03:00 UTC shows the highest average: 9 players.
Settings
What settings and rules does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E use?
2x gathering is what ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E states in its name. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
A procedural map of size 5,000 with seed 1337, generated by the game, runs on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is DISCORD.GG/ZOMBZ.
Connection
What is the way onto ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.163.3:28018. https://discord.com/invite/ZOMBZ is its website.