[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy
Online NA 104.143.2.125:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:25 UTC FW27d ago | 35 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 3 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 6 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 3 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 5 / 100 |
| US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests | NA · groups of 32+ · 2x · monthly · 2 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy wipe?
The force wipe is the only wipe for [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 5 hours. The tags carry a monthly wipe schedule.
Wipe day on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy: what should you expect?
The average busiest count over recent wipes is 35 players. 5 hours after the latest wipe the crowd peaked.
Server
In which region does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy sit?
Its NA tag puts [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.143.2.125:28015.
What Rust build does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy run?
On Linux, [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy show, and is it up?
As of the latest refresh, [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy is online. About 12 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 166 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy show?
The 48-hour average was 55 server fps; the low was 48. Entity count reached 187,469, covering buildings, deployables and the rest of the world. Memory use reached 7,340 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy be read?
Tags from [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp65 (Max players): Player slots: 65; ts24 (Group limit): Teams hold no more than 24; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player numbers
Where does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy sit among Rust servers?
Ranked on seven-day player hours, [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy is #1,306 overall and #192 in North America, within the top 6% of ranked servers.
What is the population of [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy holds 5 players of its 65 slots as of the latest update. The seven-day mean is 6 players, against a peak of 17. Averaged over 48 hours, activity is highest at 00:00 UTC with 13 players.
Map and rules
What settings and rules does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy use?
Gather at 2x on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy, according to the server name. A maximum of 24 players per group applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy: which one is it?
The game generates a procedural map of size 4,000 with seed 1371222681 for [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?
In the Rust console (F1), enter client.connect 104.143.2.125:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://shop.thegamersclinic.com/ is its website.