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RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 9m ago

Drill-through
FilterServeris RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Attributes
500x weekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 6
Rank #3,291 top 15% · #547 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 4h Thu 29 Oct, 17:09 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 1d 4h. Every Thursday at 17:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 4

Coming wipes

InWhen, UTCKind
1d 4hThu 29 Oct, 17:09 UTCits own
8d 6hThu 5 Nov, 19:00 UTCFW force wipe
15d 4hThu 12 Nov, 17:09 UTCits own
22d 4hThu 19 Nov, 17:09 UTCits own
29d 4hThu 26 Nov, 17:09 UTCits own
36d 6hThu 3 Dec, 19:00 UTCFW force wipe
43d 4hThu 10 Dec, 17:09 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC5d ago 6 – running 2
Thu 15 Oct, 17:10 UTC12d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC19d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW26d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC33d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC40d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average 2 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average 3 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average 1 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average 0 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average 0 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 46 on average 18 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. A wipe is scheduled for Thursday 29 October at 17:09 UTC, according to this server's cycle. The world now in play was created 5 days 19 hours ago. The tags list a wipe schedule of one week.

On RGN 500x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

The average busiest count over recent wipes is 5 players. 29 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 60% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

In North America, by its NA tag, sits RGN 500x PvE [Events|Purge|Zombies|SkillTree]; the region code is us5. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.68:28023.

What Rust build does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Your game must match the protocol to join, and Steam applies that update.

What uptime does RGN 500x PvE [Events|Purge|Zombies|SkillTree] show, and is it up?

The current status of RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 5 hours ago. 96% uptime over the last 7 full days, equal to 162 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RGN 500x PvE [Events|Purge|Zombies|SkillTree] stable?

Over 48 hours the average held at 28 server fps, and the minimum was 10. Buildings, deployables and all other world objects brought the entity total to 71,419. At its highest, memory use was 3,285 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] be read?

Tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Its region code is us5; ^w (Weekly): The server wipes each week; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server Analytics lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit among Rust servers?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] holds #3,291 on seven-day player hours and #547 in North America, inside the top 15% of the ranked field.

At what level does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run its population?

Of 100 slots, 0 are filled on RGN 500x PvE [Events|Purge|Zombies|SkillTree] at this refresh. Averaging 1 players across seven days, the server reached a peak of 6. Averaged over 48 hours, activity is highest at 18:00 UTC with 4 players.

Map and rules

What settings and rules does RGN 500x PvE [Events|Purge|Zombies|SkillTree] use?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] names a 500x gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC off.

What is the map for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 with seed 1919363505, generated by the game, runs on RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Size and seed fix the map, so a RustMaps view is available from this page. The map is called RustGamingNation Procedural.

Connection

What is the way onto RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.68:28023. Find it online at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus5
Region code Its region code is us5.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.