RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28023 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 1d 4h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 4h | Thu 29 Oct, 17:09 UTC | its own |
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 4h | Thu 12 Nov, 17:09 UTC | its own |
| 22d 4h | Thu 19 Nov, 17:09 UTC | its own |
| 29d 4h | Thu 26 Nov, 17:09 UTC | its own |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 4h | Thu 10 Dec, 17:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC5d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC19d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW26d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC33d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC40d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 2 / 100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 3 / 100 |
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 1 / 100 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm of RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. A wipe is scheduled for Thursday 29 October at 17:09 UTC, according to this server's cycle. The world now in play was created 5 days 19 hours ago. The tags list a wipe schedule of one week.
On RGN 500x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
The average busiest count over recent wipes is 5 players. 29 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 60% of recent wipes. By day 4 it had fallen below half where the hold failed.
Server details
Which location hosts RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
In North America, by its NA tag, sits RGN 500x PvE [Events|Purge|Zombies|SkillTree]; the region code is us5. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.68:28023.
What Rust build does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is the setup for RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Your game must match the protocol to join, and Steam applies that update.
What uptime does RGN 500x PvE [Events|Purge|Zombies|SkillTree] show, and is it up?
The current status of RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 5 hours ago. 96% uptime over the last 7 full days, equal to 162 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on RGN 500x PvE [Events|Purge|Zombies|SkillTree] stable?
Over 48 hours the average held at 28 server fps, and the minimum was 10. Buildings, deployables and all other world objects brought the entity total to 71,419. At its highest, memory use was 3,285 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] be read?
Tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Its region code is us5; ^w (Weekly): The server wipes each week; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Server Analytics lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit among Rust servers?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] holds #3,291 on seven-day player hours and #547 in North America, inside the top 15% of the ranked field.
At what level does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run its population?
Of 100 slots, 0 are filled on RGN 500x PvE [Events|Purge|Zombies|SkillTree] at this refresh. Averaging 1 players across seven days, the server reached a peak of 6. Averaged over 48 hours, activity is highest at 18:00 UTC with 4 players.
Map and rules
What settings and rules does RGN 500x PvE [Events|Purge|Zombies|SkillTree] use?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] names a 500x gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC off.
What is the map for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 3,000 with seed 1919363505, generated by the game, runs on RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Size and seed fix the map, so a RustMaps view is available from this page. The map is called RustGamingNation Procedural.
Connection
What is the way onto RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.68:28023. Find it online at https://rustgamingnation.com/.