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Drill-through Server detail

[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs

Online NA · us5 91.229.114.45:28103 checked 7m ago

Drill-through
FilterServeris [NA] RustForge | Balanced PvE | Skills | …
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,358 top 69% · #1518 in NA
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:43 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average 267 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 130 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 60 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 38 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 24 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 44 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs wipe?

Too few wipes on record for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 7 hours ago.

On [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began.

Server

What is the hosting location of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

In North America, by its NA tag, sits [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs; the region code is us5. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.45:28103.

What Rust build does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run?

Rust network protocol 2634 and build 167781 on Linux is the setup for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs show, and is it up?

As of the latest refresh, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is online. The uptime it reports puts the last restart at about 7 days 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 23 September 2026.

Is performance on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs stable?

The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 120,819, including buildings, deployables and all else. Peak memory was 5,759 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Region code: us5; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser are the tags [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs compare?

For player hours over the last seven days, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs places #15,358 globally and #1,518 in North America, in the top 69% of all ranked servers.

How many players does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs carry?

Of 100 slots, 0 are filled on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs at this refresh. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs use?

The name of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.45:28103.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,NA,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Region code: us5.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.